Don't know why I can't walk during playtesting

causticfuzz

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Hello!

My game was working fine until I added an items sheet (Into B ) to my parallax tile set (the parallax tiles were just in the ground slot like they should be). Now when I open the game I can only turn/spin and cannot walk anywhere. I made an area that was the generic field tileset and I was able to walk there. Then I made a new parallax tileset and redid my opening area. Why can I still not move?

Thank you for your time.
 

causticfuzz

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Thank you! It was exactly that. The odd thing is that for some reason it was still broken even when I deleted the B sheet. But it works now, thanks much.
 

Andar

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The current map is always stored in the savefile, the player needs to leave and return before it is reloaded if you continue a saved file.
 

Exp Devourer

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Ughh! Thank you, I've been wracking my brain trying to figure out why mine was doing the same thing. Tried everything from changing tiles, to removing events. At least that is working now.
 

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When you thought you'd be finished with the grid, and spend ~8-9 hours on an arrow. How is this more difficult to than player movement?

Still some bugs hiding in there, but it's nearly complete.

I'm having it strictly follow the path a user draws, because there will be booby trap and other similar mechanics where you want to avoid specific cells.
I feel like banging my head against a wall every time I want to find that post that shows all the plugin header codes. Then I think "next time I find it, I'm going to bookmark it". Then I think "wait a minute ... maybe I bookmarked it last time because it took me so long to find it". Check bookmarks, and there it is :)
... a few of my main characters standing around doing nothing lol. I mostly wanted to see them together on screen.

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