Don't move side view battlers forward before casting a skill

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stramin

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Hi everybody!

I am trying to make a skill in which I need the actor to stay in place, and I wonder if there is a way to avoid the step forward movement (and back).

I tried using Yanfly Action Sequences where this movement is called "PERFORM ACTION" but it seems like it can not prevent this movement.

My attempt
Code:
<Setup Actions>
display action
immortal: targets, true
</Setup Actions>

So, is there a way to avoid this step forward movement?
 

Aesica

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You've basically got it. Change <Setup Actions></Setup Actions> to <Setup Action></Setup Action>

The particular action sequence in <Setup Action> that causes forward movement is "perform start" just fyi, which you're correctly omitting.
 

stramin

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oh my god!!!!!!

you are right, I didn't noticed that error, thank you so much!
 

Shaz

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