Don't Pause the Game during Inventory/Menu/Status Access

MeowFace

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@JadeKrieger You should start a new topic instead of reviving an old topic that's over a year old. Especially when what you really want isn't the same as the OP.


What you did is different from those 2 questions above. You are trying to do it with events and making a clock by eventing alone, so in this case, it's the interpreter class. Interpreter class by default will not run inside menu scene, you will need a script to enable interpreter class for menu to make it work. Check the master script list for it. Tsukihime has a script that allow interpreter to run in menu.
 

JadeKrieger

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Ok,


will do


Thank you


and sorry for the wrong post
 

MeowFace

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You're welcome!  ;)
 

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