Door glitch...?

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miimiichii

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I feel like I'm spamming the forum with my topics, but I'm have so many questions xD

Alright, I created a quick event with a door. It opened, my character goes into another room- but when he comes back out (using the transfer character event, as the door isn't seen in this room) into the previous room, he glitches, and it'll show him standing in front of the door before fading quickly out then in, and he'll be in the door.

 

Droe

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Are you sure your destinations are properly set in your transfer events? That's the only thing I can think of.

Could you maybe post screenshots of your transfer events themselves?
 

miimiichii

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Are you sure your destinations are properly set in your transfer events? That's the only thing I can think of.

Could you maybe post screenshots of your transfer events themselves?
Here's the first part of the door event :

Here's the second part of the door event :

Here's the transition back into the other room.

 
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Droe

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You have 1 too many transfers. There should be no transfer after the door opens(on the first screenshot). 

The way it reads to me is that: the door opens, transfers you to the kitchen, player is stepped forward and transferred to the hallway. Then your third transfer event (which I assume is in the hallway?) transfers you to the hallway.
 

miimiichii

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You have 1 too many transfers. There should be no transfer after the door opens(on the first screenshot). 

The way it reads to me is that: the door opens, transfers you to the kitchen, player is stepped forward and transferred to the hallway. Then your third transfer event (which I assume is in the hallway?) transfers you to the hallway.
Thank you! Removed the transition in the first event and that worked. & Yes, the player enters back into the hallway with the third transition.
 

Shaz

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RMMV
Your topics do all seem to be related. If you're trying to get a certain thing working properly, go ahead and keep asking for help in the same thread instead of starting a new one for each obstacle you overcome along the way.


The only time we don't like it, and ask you to create new threads, is when your questions really are unrelated.


This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
 
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