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I'm having issues creating an accessory that when worn by a single party member, would double EXP, and Gold and Item drops from battle for the entire party.
I have a common event that runs a conditional branch to see if a party member is wearing said accessory.
If they are then I add a state called "EXP +" to the entire party, which would add the special parameter EXR *200% and add the Party Abilities of Gold Double and Drop Item Double.
But when I test it, only the wearer gets the EXP boost, and Gold and Item drops aren't even affected.
Could someone please explain where my mistake was and perhaps offer a solution?
Thanks.
EDIT: I have confirmed that Double Gold drop is working correctly.
However items are unaffected and the double EXP still only goes to the wearer.
EDIT: The double EXP is also working. However it Quadruples EXP for the wearer.
I have a common event that runs a conditional branch to see if a party member is wearing said accessory.
If they are then I add a state called "EXP +" to the entire party, which would add the special parameter EXR *200% and add the Party Abilities of Gold Double and Drop Item Double.
But when I test it, only the wearer gets the EXP boost, and Gold and Item drops aren't even affected.
Could someone please explain where my mistake was and perhaps offer a solution?
Thanks.
EDIT: I have confirmed that Double Gold drop is working correctly.
However items are unaffected and the double EXP still only goes to the wearer.
EDIT: The double EXP is also working. However it Quadruples EXP for the wearer.
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