DoubleX RMMV Dynamic Settings Compatibility

DoubleX

Just a nameless weakling
Veteran
Joined
Jan 2, 2014
Messages
1,787
Reaction score
939
First Language
Chinese
Primarily Uses
N/A
Purpose


Fixes DoubleX RMMV Dynamic Settings compatibility issues


Games using this plugin


None so far



Addressed Plugins

* # DoubleX RMMV Popularized ATB Core:
* 1. Actor ATB bars aren't drawn properly on the status window when the
* value of optDisplayTp's different from that in the system setting
* - Reference tag: PATB optDisplayTp
* - Rewritten Window_BattleStatus.prototype.patb_gauge_area_width and
* Window_BattleStatus.prototype.refresh_patb_bars




Prerequisites


Nothing special


Terms Of Use

* 1. Commercial use's always allowed and crediting me's always optional.
* 2. You shall keep this plugin's Plugin Info part's contents intact.
* 3. You shalln't claim that this plugin's written by anyone other than
* DoubleX or my aliases. I always reserve the right to deny you from
* using any of my plugins anymore if you've violated this.
* 4. CC BY 4.0, except those conflicting with any of the above, applies
* to this plugin, unless you've my permissions not needing follow so.
* 5. I always reserve the right to deny you from using this plugin
* anymore if you've violated any of the above.



Changelog

* v1.00a(GMT 0400 21-8-2016):
* 1. 1st version of this plugin finished



View attachment DoubleX RMMV Dynamic Settings Compatibility v100a.rar


DoubleX RMMV Dynamic Settings Compatibility
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,853
Messages
1,016,986
Members
137,561
Latest member
visploo100
Top