Hey-ho.
When 2 characters fill up their bar at the exact same time, you first get to input actions for both and then they are executed.
Could we have an option to execute actors instantly after they are selected, even if they fill their bar at the same time?
Eg:
Select action actor 1.
Actor 1 attacks.
Select action actor 2.
Actor 2 attacks.
* @param wait_cond_code
* @desc Sets the atb wait condition code as wait_cond_code
* Available atb wait condition codes:
* full - Wait only when a message's showing or an event's running
* act - Wait when an action's executing as well
* target - Wait when the target selection window's shown as well
* item - Wait when the skill/item selection window's shown as well
* "Wait when players can input actions as well" will be used if
* wait_cond_code doesn't return any available code
* Only 1 battler can execute actions at a time
* Only 1 action can be executed at a time
* @default full
I assume you've set wait_cond_code as an unavailable code, otherwise I don't think this situation's even possible at all.
In this case, I'd propose adding a parameter like this for the upcoming version:
* @param max_linked_input_actors
* @desc Sets the maximum number of inputable actors that can proceed
* inputting actions without any of them actually starting to charge
* or execute any inputted ones as max_linked_input_actors
* max_linked_input_actors should return the same value during the
* same battle
* @default 0
I already have a way to implement this, but I won't be free until this Saturday
