DoubleX

Just a nameless weakling
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Joined
Jan 2, 2014
Messages
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First Language
Chinese
Primarily Uses
N/A
Note


This plugin's available for commercial use


Purpose


Lets users set some enemies and/or autobattle/confusion actors to wait for a while after being actable before inputting action


Games using this plugin


None so far


Notetags

* # Actor/Class/Weapon/Armor/Enemy/State Notetags:
* State notetags take the highest priority, followed by enemy, weapon,
* armor, class and actor
* 1. <operator patb delay: frame>
* - Assigns frame frames to the battler's delay via operator
* - The number of frames per second's hardcoded as 60 in RMMV default
* - operator can be either =, +, -, *, / or %, meaning set to, add
* by, subtract by, multiply by, divide by or modulo by respectively
* - All instances of this notetag will be used sequentially




Plugin Calls

* # Data Actor/Class/Weapon/Armor/Enemy/State manipulations
* 1. meta.patb_delay
* - Returns the delay in frame frames with the operator stored in
* <operator patb delay: frame> in the form of [opeartor, frame]
* 2. meta.patb_delay = [opeartor, frame]
* - Sets the delay in frame frames with the operator stored in
* <operator patb delay: frame> in the form of [opeartor, frame]
* - The number of frames per second's hardcoded as 60 in RMMV default
* - All meta.patb_delay changes can be saved if
* DoubleX RMMV Dynamic Data is used
* # Battler manipulations
* 1. patb_delay
* - Returns the number of frames as delay for enemies or
* autobattle/confusion actors after being actable before inputting
* actions
* 2. patb_delay = frame
* - Sets the number of frames as delay for enemies or
* autobattle/confusion actors after being actable before inputting
* actions as frame
* - The number of frames per second's hardcoded as 60 in RMMV default




Prerequisites


Plugins:


1. DoubleX RMMV Popularized ATB Core


Abilities:


1. Little Javascript coding proficiency to fully utilize this plugin


Terms Of Use


You shall keep this plugin's Plugin Info part's contents intact


You shalln't claim that this plugin's written by anyone other than DoubleX or his aliases


None of the above applies to DoubleX or his/her aliases


Changelog

* v1.00a(GMT 1400 9-2-2016):
* 1. 1st testing version of this plugin finished




View attachment DoubleX RMMV Popularized ATB Delay v100a.rar
 

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Latest Profile Posts

Daz3D has the weirdest number scheme for model generations...
Genesis 4 is the 4th generation and oldest currently available, Genesis 1 is the 5th generation, Genesis 2 is the 6th, 3 is the 7th.... And then it goes Genesis 8. So 4, 1, 2, 3, 8. So when looking through there store you have to remember that sometimes they'll say 6 but they mean 3, and vice versa. :kaoswt:
Would opening a topic with the tutorial be interesting?

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