DoubleX RMMV Popularized ATB Delay

Discussion in 'JS Plugin Releases (RMMV)' started by DoubleX, Feb 9, 2016.

  1. DoubleX

    DoubleX Just a nameless weakling Veteran

    Messages:
    1,462
    Likes Received:
    542
    First Language:
    Chinese
    Primarily Uses:
    N/A
    Note


    This plugin's available for commercial use


    Purpose


    Lets users set some enemies and/or autobattle/confusion actors to wait for a while after being actable before inputting action


    Games using this plugin


    None so far


    Notetags

    * # Actor/Class/Weapon/Armor/Enemy/State Notetags:
    * State notetags take the highest priority, followed by enemy, weapon,
    * armor, class and actor
    * 1. <operator patb delay: frame>
    * - Assigns frame frames to the battler's delay via operator
    * - The number of frames per second's hardcoded as 60 in RMMV default
    * - operator can be either =, +, -, *, / or %, meaning set to, add
    * by, subtract by, multiply by, divide by or modulo by respectively
    * - All instances of this notetag will be used sequentially




    Plugin Calls

    * # Data Actor/Class/Weapon/Armor/Enemy/State manipulations
    * 1. meta.patb_delay
    * - Returns the delay in frame frames with the operator stored in
    * <operator patb delay: frame> in the form of [opeartor, frame]
    * 2. meta.patb_delay = [opeartor, frame]
    * - Sets the delay in frame frames with the operator stored in
    * <operator patb delay: frame> in the form of [opeartor, frame]
    * - The number of frames per second's hardcoded as 60 in RMMV default
    * - All meta.patb_delay changes can be saved if
    * DoubleX RMMV Dynamic Data is used
    * # Battler manipulations
    * 1. patb_delay
    * - Returns the number of frames as delay for enemies or
    * autobattle/confusion actors after being actable before inputting
    * actions
    * 2. patb_delay = frame
    * - Sets the number of frames as delay for enemies or
    * autobattle/confusion actors after being actable before inputting
    * actions as frame
    * - The number of frames per second's hardcoded as 60 in RMMV default




    Prerequisites


    Plugins:


    1. DoubleX RMMV Popularized ATB Core


    Abilities:


    1. Little Javascript coding proficiency to fully utilize this plugin


    Terms Of Use


    You shall keep this plugin's Plugin Info part's contents intact


    You shalln't claim that this plugin's written by anyone other than DoubleX or his aliases


    None of the above applies to DoubleX or his/her aliases


    Changelog

    * v1.00a(GMT 1400 9-2-2016):
    * 1. 1st testing version of this plugin finished




    View attachment DoubleX RMMV Popularized ATB Delay v100a.rar
     
    #1

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