DoubleX RMMV Popularized ATB Force

DoubleX

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Note


This plugin's available for commercial use


Purpose


Lets users set some keys to force run/stop the atb frame update


Games using this plugin


None so far


Configurations

 






 * @param show_force_atb_window
 * @desc Setups a window in battle indicating the atb force status if
 *       show_force_atb_window is set as true
 * @default true
 *
 * @param force_atb_window_x
 * @desc Sets the x position of the atb force status window as
 *       force_atb_window_x
 * @default 220
 *
 * @param force_atb_window_y
 * @desc Sets the y position of the atb force status window as
 *       force_atb_window_y
 * @default 108
 *
 * @param force_atb_window_width
 * @desc Sets the width of the atb force status window as
 *       force_atb_window_width
 * @default 180
 *
 * @param force_atb_window_height
 * @desc Sets the height of the atb force status window as
 *       force_atb_window_height
 * @default 60
 *
 * @param force_atb_text_size
 * @desc Sets the size of the text shown in the atb force status window as
 *       force_atb_text_size
 * @default 20
 *
 * @param force_atb_text_x
 * @desc Sets the x position of the text shown in the atb force status window
 *       as force_atb_text_x
 * @default 8
 *
 * @param force_atb_text_y
 * @desc Sets the y position of the text shown in the atb force status window
 *       as force_atb_text_y
 * @default -8
 *
 * @param no_force_atb_text
 * @desc Sets the text shown in a window indicating atb's not forced as
 *       no_force_atb_text
 * @default No Force ATB
 *
 * @param force_run_atb_text
 * @desc Sets the text shown in a window indicating atb's forced to run as
 *       force_run_atb_text
 * @default ATB Force Run
 *
 * @param force_stop_atb_text
 * @desc Sets the text shown in a window indicating atb's forced to stop as
 *       force_stop_atb_text
 * @default ATB Force Stop
 *
 * @param force_run_atb_key
 * @desc Sets the key changing the atb force status from force stop to no
 *       force or no force to force run as force_run_atb_key
 * @default shift
 *
 * @param force_stop_atb_key
 * @desc Sets the key changing the atb force status from force run to no force
 *       or no force to force stop as force_stop_atb_key
 * @default control





Plugin Calls

 






* # Configuration manipulations
* 1. $gameSystem.patb.param
* - Returns the value of param listed in the plugin manager
* 2. $gameSystem.patb.param = val
* - Sets the value of param listed in the plugin manager as val
* - All $gameSystem.patb.param changes will be saved





Video










Prerequisites


Plugins:


1. DoubleX RMMV Popularized ATB Core


Abilities:


1. Little Javascript coding proficiency to fully utilize this plugin


Terms Of Use


You shall keep this plugin's Plugin Info part's contents intact


You shalln't claim that this plugin's written by anyone other than DoubleX or his aliases


None of the above applies to DoubleX or his/her aliases


Changelog

 






 *      v1.00b(GMT 0500 3-7-2016):                                            
 *      1. Fixed below configuration changes not taking place in same battle:
 *         - force_atb_window_x                                               
 *         - force_atb_window_y                                               
 *         - force_atb_window_width                                           
 *         - force_atb_window_height                                          
 *         - force_atb_text_size                                              
 *         - force_atb_text_x                                                 
 *         - force_atb_text_y                                                 
 *         - no_force_atb_text                                                
 *         - force_run_atb_text                                               
 *         - force_stop_atb_text                                              
 *      2. Increased this plugin's effectiveness, efficiency and flexibility 
* v1.00a(GMT 1100 24-1-2016):
* 1. 1st completed version of this plugin finished



View attachment DoubleX RMMV Popularized ATB Force v100b.rar


DoubleX RMMV Popularized ATB Force
 
Last edited by a moderator:

DoubleX

Just a nameless weakling
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Updates

Code:
 *      v1.00b(GMT 0500 3-7-2016):                                            
 *      1. Fixed below configuration changes not taking place in same battle: 
 *         - force_atb_window_x                                               
 *         - force_atb_window_y                                               
 *         - force_atb_window_width                                           
 *         - force_atb_window_height                                          
 *         - force_atb_text_size                                              
 *         - force_atb_text_x                                                 
 *         - force_atb_text_y                                                 
 *         - no_force_atb_text                                                
 *         - force_run_atb_text                                               
 *         - force_stop_atb_text                                              
 *      2. Increased this plugin's effectiveness, efficiency and flexibility
 

Cinnamon

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Does this add a pause window to the battle system?
Or does this only add the functionality to pause, and we have to create a pause button ourselves?
 

DoubleX

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Does this add a pause window to the battle system?
Or does this only add the functionality to pause, and we have to create a pause button ourselves?
Code:
 * @param force_run_atb_key
 * @desc Sets the key changing the atb force status from force stop to no
 *       force or no force to force run as force_run_atb_key
 * @default shift
 *
 * @param force_stop_atb_key
 * @desc Sets the key changing the atb force status from force run to no force
 *       or no force to force stop as force_stop_atb_key
 * @default control
The plugin will create the pause status for you. and the pause keys are defined using these settings :)
 

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So I need to come up with quite a few action sequences.
Was stressing about this plugin earlier, but pretty happy with how its looking now! Purple makes it pop more too!! :)
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