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Note


This plugin's available for commercial use


Purpose


Lets you set the battle to show all battlers' atb in 1 bar


Games using this plugin


None so far


Configurations

* @param show_battler_order_window
* @desc Setups a window in battle showing all battler atb statuses if
* show_battler_order_window is set as true
* @Default true
*
* @param battler_order_window_x
* @desc Sets the x position of the battler order window as
* battler_order_window_x
* @Default 400
*
* @param battler_order_window_y
* @desc Sets the y position of the battler order window as
* battler_order_window_y
* @Default 108
*
* @param battler_order_window_width
* @desc Sets the width of the battler order window as
* battler_order_window_width
* @Default 416
* @param battler_order_window_height
* @desc Sets the height of the battler order window as
* battler_order_window_height
* @Default 120
*
* @param battler_order_bar_width
* @desc Sets the width of each atb bar shown in the battler order window as
* battler_order_bar_width
* @Default 116
*
* @param battler_order_bar_x
* @desc Sets the x position of the atb bars shown in the battler order window
* as battler_order_bar_x
* @Default 16
*
* @param battler_order_bar_y
* @desc Sets the y position of the atb bars shown in the battler order window
* as battler_order_bar_y
* @Default 12
*
* @param battler_order_text_size
* @desc Sets the size of the atb bar description texts shown in the battler
* order window as battler_order_text_size
* @Default 28
*
* @param battler_order_text_x
* @desc Sets the x position of the atb bar description texts shown in the
* battler order window as battler_order_text_x
* @Default 18
*
* @param battler_order_text_y
* @desc Sets the y position of the atb bar description texts shown in the
* battler order window as battler_order_text_y
* @Default 24
*
* @param battler_order_sprite_size
* @desc Sets the size of the battler sprites in the battler order window as
* battler_order_sprite_size
* @Default 40
*
* @param battler_order_sprite_opacity
* @desc Sets the opacity of the battler sprites in the battler order window
* as battler_order_sprite_opacity
* @Default 255
*
* @param battler_order_sheet_folder
* @desc Sets the folder of the sprite sheet used by the battler sprites in the
* battler order window as battler_order_sheet_folder
* @Default img/system/
*
* @param battler_order_sheet_name
* @desc Sets the filename of the sprite sheet in battler_order_sheet_folder
* used by the battler sprites in the battler order window as
* battler_order_sheet_name
* @Default IconSet
*
* @param battler_order_sheet_hue
* @desc Sets the hue of battler_order_sheet_name used by the battler sprites in
* the battler order window as battler_order_sheet_hue
* @Default 0
*
* @param battler_order_sheet_smooth
* @desc Sets the smooth flag of battler_order_sheet_name used by the battler
* sprites in the battler order window as battler_order_sheet_smooth
* @Default true
*
* @param battler_order_sprite_width
* @desc Sets the width of each sprite in sprite sheet used by the battler
* sprites in the battler order window as battler_order_sprite_width
* @Default 32
*
* @param battler_order_sprite_height
* @desc Sets the height of each sprite in sprite sheet used by the battler
* sprites in the battler order window as battler_order_sprite_height
* @Default 32
*
* @param battler_order_sprite_x
* @desc Sets the leftmost x position of the battler sprites in the battler
* order window as battler_order_sprite_x
* @Default 14
*
* @param actor_order_sprite_y
* @desc Sets the y position of the actor sprites in the battler order window
* as actor_order_sprite_y
* @Default 8
*
* @param enemy_order_sprite_y
* @desc Sets the y position of the enemy sprites in the battler order window
* as enemy_order_sprite_y
* @Default 72



Notetags

* # Actor/Class/Weapon/Armor/Enemy/State Notetags:
* State notetags take the highest priority, followed by enemy, weapon,
* armor, class and actor
* Notetag settings override their correponding configuration settings
* 1. <patb order icon index: row, column>
* - Sets the row and column of icon used by this battler's sprite in
* the battler order window as row and column respectively
* - The row and column are used with battler_order_sheet_name
* - The 1st notetag that's being read by the battler will be used
* - If either row or column is neagtive or this notetag's absent, the
* actors' face graphics will be used for actors and the enemies'
* battler sprites will be used for enemies
* 2. <patb order icon opacity: opacity>
* - Sets the opacity of icon used by this battler's sprite in the
* battler order window as opacity ranged from 0 to 255
* - The 1st notetag that's being read by the battler will be used



Plugin Calls

* # Configuration manipulations
* 1. $gameSystem.patb.param
* - Returns the value of param listed in the plugin manager
* 2. $gameSystem.patb.param = val
* - Sets the value of param listed in the plugin manager as val
* - All $gameSystem.patb.param changes will be saved
* # Data actor/class/weapon/armor/enemy/state manipulations
* 1. meta.patb_order_icon_index
* - Returns the row and column of icon used by this battler's sprite
* in the battler order window stored in
* <patb order icon index: row, column> in the form of [row, column]
* 2. meta.patb_order_icon_index = [row, column]
* - Sets the index of icon used by this battler's sprite in the
* battler order window stored in
* <patb order icon index: row, column> in the form of [row, column]
* - All meta.patb_order_icon_index changes can be saved if
* DoubleX RMMV Dynamic Data is used
* 3. meta.patb_order_icon_opacity
* - Returns the opacity of icon used by this battler's sprite in the
* battler order window stored in <patb order icon opacity: opacity>
* as Number opacity ranged from 0 to 255
* 4. meta.patb_order_icon_opacity = opacity
* - Sets the opacity of icon used by this battler's sprite in the
* battler order window stored in <patb order icon opacity: opacity>
* as Number opacity ranged from 0 to 255
* - All meta.patb_order_icon_opacity changes can be saved if
* DoubleX RMMV Dynamic Data is used



Video










Prerequisites


Plugins:


1. DoubleX RMMV Popularized ATB Core


Abilities:


1. Little Javascript coding proficiency to fully utilize this plugin


Terms Of Use


You shall keep this plugin's Plugin Info part's contents intact


You shalln't claim that this plugin's written by anyone other than DoubleX or his aliases


None of the above applies to DoubleX or his/her aliases


Changelog

* v1.01b(GMT 1400 5-8-2017):
* 1. Fixed "missing this in forEach" bug causing crashes in battle tests
* v1.01a(GMT 0500 16-7-2016):
* 1. Added <patb order sheet folder: folder>,
* <patb order sheet name: name>, <patb order icon hue: hue> and
* <patb order icon smooth: smooth>
* 2. Fixed <patb order icon index: row, column> and
* <patb order icon opacity: opacity> notetag value not being number
* 3. Increased this plugin's effectiveness, efficiency and simplicity
* v1.00b(GMT 1400 2-7-2016):
* 1. Fixed not updating the actor icon after changing actors in battle
* 2. Fixed below configuration changes not taking place in same battle:
* - battler_order_window_x
* - battler_order_window_y
* - battler_order_window_width
* - battler_order_window_height
* - battler_order_bar_width
* - battler_order_bar_x
* - battler_order_bar_y
* - battler_order_text_size
* - battler_order_text_x
* - battler_order_text_y
* - battler_order_sprite_size
* - battler_order_sheet_folder
* - battler_order_sheet_name
* - battler_order_sheet_hue
* - battler_order_sheet_smooth
* - battler_order_sprite_width
* - battler_order_sprite_height
* - battler_order_sprite_x
* - actor_order_sprite_y
* - enemy_order_sprite_y
* 3. Increased this plugin's effectiveness, efficiency and flexibility
* v1.00a(GMT 1400 31-5-2016):
* 1. 1st completed version of this plugin finished

DoubleX RMMV Popularized ATB Order v101b.rar

DoubleX RMMV Popularized ATB Order

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