RPG Maker Forums

Note


This plugin's available for commercial use


Purpose


Lets users alter individual battlers' atb rate by data notetags


Games using this plugin


None so far


Notetags

Spoiler






* # Actor/Class/Weapon/Armor/Enemy/State Notetags:
* State notetags take the highest priority, followed by enemy, weapon,
* armor, class and actor
* 1. <operator patb rate: rate>
* - Assigns rate to the battler's atb rate via operator
* - operator can be either =, +, -, *, / or %, meaning set to, add
* by, subtract by, multiply by, divide by or modulo by respectively
* - All instances of this notetag will be used sequentially





Plugin Calls

Spoiler






* # Data Actor/Class/Weapon/Armor/Enemy/State manipulations
* 1. meta.patb_rate
* - Returns the maximum atb value with the operator stored in
* <operator patb rate: rate> in the form of [opeartor, rate]
* 2. meta.patb_rate = [opeartor, rate]
* - Sets the atb rate with the operator stored in
* <operator patb rate: rate> as string operator and Number rate
* - All meta.patb_rate changes can be saved if
* DoubleX RMMV Dynamic Data is used





Prerequisites


Plugins:


1. DoubleX RMMV Popularized ATB Core


Abilities:


1. Little Javascript coding proficiency to fully utilize this plugin


Terms Of Use


You shall keep this plugin's Plugin Info part's contents intact


You shalln't claim that this plugin's written by anyone other than DoubleX or his aliases


None of the above applies to DoubleX or his/her aliases


Changelog


* v1.00b(GMT 0900 31-1-2016):
* 1. Fixed user atb rate notetag updates not reflected to the atb rate
* v1.00a(GMT 0500 23-1-2016):
* 1. Fixed undefined DataManager.this bug
* 2. Fixed not loading this plugin's notetag bug
* 3. Fixed name clashes between function patb_rate and getter patb_rate
* 4. Deleted some meaningless, pointless and useless documentations
* 5. 1st completed version of this plugin finished
* v0.00a(GMT 1300 29-11-2015):
* 1. 1st testing version of this plugin finished



View attachment DoubleX RMMV Popularized ATB Rate v100b.rar

Latest Threads

Latest Profile Posts

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

Forum statistics

Threads
106,033
Messages
1,018,441
Members
137,820
Latest member
georg09byron
Top