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DoubleX RMVXA Action Addon v1.01i to YSA Battle System: Classical ATB
by DoubleX
Note
Action point requirements can be displayed using Yanfly Engine Ace - Skill Cost Manager
For example:
Spoiler
<custom cost: 2 actions>
<custom cost requirement>
true
</custom cost requirement>
<custom cost: 2 actions>
<custom cost requirement>
true
</custom cost requirement>
Now "2 actions" should displays as a skill or item cost.
Prerequisites
DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB
YSA Battle System: Classical ATB(Created by Yami)
Introduction
Lets users to set the number of actions required for skills or items
Spoiler
#------------------------------------------------------------------------------|
# * (v1.01a+)Skill/Item Notetags
skill/item notebox in the database) |
# - <custom catb action add: a, s> |
# Sets the number of action points added to the targets after using the |
# skill or item. If the result is negative, it'll be set as 0. |
# Setting a as 0 is effectively changing nothing. |
# Setting a as negative means a will be substracted from the action points |
# the targets. The minimum of the result is 0. |
# s can be either 0 or 1 meaning a is negative or positive respectively. |
#------------------------------------------------------------------------------|
# * Skill/Item Notetags
skill/item notebox in the database) |
# - <custom catb action: a, s> |
# Sets the number of actions required for this skill or item. Battlers can't|
# use it if they don't have enough currently available actions. |
# Setting a as 0 is effectively the same as using the <instant> notetag of |
# Yanfly Engine Ace - Instant Cast. |
# Setting a as negative means more actions will be available to the users of|
# this skill or item after using it. |
# s can be either 0 or 1 meaning a is negative or positive respectively. |
#------------------------------------------------------------------------------|
#------------------------------------------------------------------------------|
# * (v1.01a+)Skill/Item Notetags
# - <custom catb action add: a, s> |
# Sets the number of action points added to the targets after using the |
# skill or item. If the result is negative, it'll be set as 0. |
# Setting a as 0 is effectively changing nothing. |
# Setting a as negative means a will be substracted from the action points |
# the targets. The minimum of the result is 0. |
# s can be either 0 or 1 meaning a is negative or positive respectively. |
#------------------------------------------------------------------------------|
# * Skill/Item Notetags
# - <custom catb action: a, s> |
# Sets the number of actions required for this skill or item. Battlers can't|
# use it if they don't have enough currently available actions. |
# Setting a as 0 is effectively the same as using the <instant> notetag of |
# Yanfly Engine Ace - Instant Cast. |
# Setting a as negative means more actions will be available to the users of|
# this skill or item after using it. |
# s can be either 0 or 1 meaning a is negative or positive respectively. |
#------------------------------------------------------------------------------|
Video
Features
Use of notetags(requires knowledge of notetag usage) to set specific skills or items to cost x actions
How to use
Open the script editor and put this script into an open slot between the script DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB and Main. Save to take effect.
FAQ
None
Credit and Thanks
DoubleX(Giving me credit is completely optional)
The terms of use are the same as that of YSA Battle System: Classical ATB except that you must also give Yami credit(you should do this anyway) if you give DoubleX or his alias credit
Compatibility
Same as that of YSA Battle System: Classical ATB
Changelog
v1.01j(GMT 1300 1-4-2016):
- Fixed the command guard action cost not working bug again
v1.01i(GMT 1400 15-12-2015):
- Fixed setting the wrong actor's item_action upon action input confirm
v1.01h(GMT 1200 16-11-2015):
- Fixed nil @item_action bug for confused and/or atuobattle actors
v1.01g(GMT 1200 26-2-2015):
- Fixed the command guard action cost not working bug
v1.01f(GMT 1200 25-2-2015):
- Compatible with
DoubleX RMVXA CATB Charge Addon to YSA Battle System: Classical ATB
- Increased the efficiency of this script
v1.01e(GMT 0000 13-9-2014):
- Fixed <custom catb action add: a, s> not making nor clearing actions bug
v1.01d(GMT 0200 20-8-2014):
- Included the battlers escape bug fix
v1.01c(GMT 0000 6-8-2014):
- Fixed more item usability issues
v1.01b(GMT 0100 5-8-2014):
- Fixed skills or items not usable outside battles bug
v1.01a(GMT 1200 21-7-2014):
- Added <custom catb action add: a, s> notetag
- Changed notetag <custom catb action: x> to <custom catb action: a, s>
v1.00a (GMT 0200 1-7-2014):
- 1st version of this script finished
View attachment (DoubleX)YSA CATB Action Addon v1.01j.rar
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