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Purpose

Lets users clear previously inputted skills/items when inputting actions

Configurations

    # Sets the key triggering the skill/item clearance command    # It must return a symbol and should return an existing keymap symbol    # A custom keymap binding script might help here    # If CLEAR_KEY_VAR_ID is a natural number, the value of variable with id    # CLEAR_KEY_VAR_ID will be used instead    CLEAR_KEY = :SHIFT    CLEAR_KEY_VAR_ID = 0    # Sets the se played when triggering the skill/item clearance command    # "file", volume and pitch is its filename, volume and pitch respectively    # It must return a RPG::AudioFile and should return a RPG::SE    # If CLEAR_SE_VAR_ID is a natural number, the value of variable with id    # CLEAR_SE_VAR_ID will be used instead    CLEAR_SE = RPG::SE.new("file", volume, pitch)    CLEAR_SE_VAR_ID = 0    # Sets the se played when trying to clear an empty action slot    # "file", volume and pitch is its filename, volume and pitch respectively    # It must return a RPG::AudioFile and should return a RPG::SE    # If CLEAR_NIL_SE_VAR_ID is a natural number, the value of variable with id    # CLEAR_NIL_SE_VAR_ID will be used instead    CLEAR_NIL_SE = RPG::SE.new("file", volume, pitch)    CLEAR_NIL_SE_VAR_ID = 0
Games Using This Script

None so far

Prerequisites

Scripts:

1. Yanfly Engine Ace - Ace Battle Engine

Abilities:

1. Little RGSS3 scripting proficiency to fully utilize this script

Terms Of Use

You shall:

1. Follow the terms of use of Yanfly Engine Ace - Ace Battle Engine

2. Keep this script's Script Info part's contents intact

You shalln't claim that this script's written by anyone other than DoubleX, his aliases, Yanfly, or his/her aliases

None of the above applies to Yanfly or his/her aliases

Instructions

1. Open the script editor and put this script into an open slot between Yanfly Engine Ace - Ace Battle Engine and Main, save to take effect.

Authors

DoubleX:

1. This script

Yanfly:

1. Yanfly Engine Ace - Ace Battle Engine

Changelog

#    v1.01a(GMT 0800 26-7-2015):                                               |#    1. Added CLEAR_NIL_SE and CLEAR_NIL_SE_VAR_ID                             |# v1.00a(GMT 0800 22-7-2015): |# 1. 1st version of this script finished |
(DoubleX)YEA-BattleEngine Clear v1.01a.rar

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