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- Jan 23, 2014
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- 161
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Thanks for the hardwork.How about just using EQUIP_COOLDOWN instead?
P.S.: About the Battle Command List compatibility issue with USE_CONFIRM_WINDOW set to false, I suspect it's not a bug - as the atb clock(as shown in the clock window) is forced to stop as shown in the atb force status window in your screenshot("ATB Force Stop"), and setting up the actor command window(the missing window in your screenshot) needs 1 atb frame update, it should be shown in the next atb frame update if the atb clock is allowed to be run("No Force ATB" or "ATB Force Run").
For the compatibility issue with USE_CONFIRM_WINDOW set to true, it turns out to me a lot more complicated than what I expected. I'll still try to solve it though![]()
But also the EQUIP_COOLDOWN is how many turns it waits until you can equip again, if EQUIP_SKIPTURN is true.

