Creta_Park

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No one is so senseless as to choose of his own will war rather than peace,
since in peace the sons bury their fathers, but in war the fathers bury their sons.
- Herodotus
The story of a civilian in a everything sudden wartime situation.

[PHOTOSENSITIVE EPILEPSY WARNING]
Some people may have seizures due to certain lights, effects, etc.
If symptoms occur, stop playing immediately and consult a doctor.

[CONTENT WARNING]
This game contains directing such as bloodshed and murder.
This can cause stress and trauma, so please be careful.

The names of places, events, and characters appearing in this game are all fictitious, and any similarity is unintentional coincidence.

[Dev team]
Grax.dev
- Director/Programming : Creta Park (https://creft.me/cretapark)
- Art: Aro (https://creft.me/minoaro)
- Art: Friren
k'əmgo
- Composer/Sound Design : k'əmgo (Giveticket) (https://creft.me/giventicket)

[Download link]

NOTE : This game requires slightly higher specs than the average games in RPG Maker.
For a comfortable play, please play in an environment of medium to high specs.

Playtime is around 30 minutes.

This game was submitted to the 2022 1Chicken RPG Maker Gamejam in Korea. (Entry page)

This time, the game was made with FMOD, an audio middleware, and we aimed to give players as many experiences as possible in terms of planning...
(Rollercoaster style action-adventure games, such as Call of Duty or Uncharted, etc, which are in a straight line, simple game rules, but have a lot of experience along the way.)

As a result, I think it went well.

+ Based on the main-1.0.1 version, the current English version is untested.
(Only properly modified after machine translation)
Language files can be found in the [www/lang] folder.

If you have any suggestions or questions, please post here or send to the email below.
contact-project+creta5164-project-isolation-37482420-issue-@incoming.gitlab.com
 
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Creta_Park

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I just finished to write post mortem post of DOWNFALLEN (it's Korean)

Here's post link if anyone curious about this game's behind scene
https://blog.naver.com/hd3306/222878247422

- Table of Contents -

Development process

- Introducing FMOD Audio Middleware
- Roller coaster style game
- Team Building Attempts and Failures
- Organize the flow of the entire content
- Part 1 - Beginning
- Part 2 - Raid
- Part 3 - Radio
- Part 4 - Fallback
- Part 6 - Crisis

Post mortem
- Good things
- Bad things
- Others
 

Creta_Park

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IMG_20220928_131029.jpg
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Update : We started to make new content update version 1.1.0 that was left behinded for qualifying deadline of gamejam.
Also it will be on Steam for free.
Donation edition also available for optional.
 

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Tried something. Little sneak peak of Unity AD.
M42S7Us.gif

It's the little things. Lengthened the time the bar fades in and out to be a bit more comfortable.
3 days until release!

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