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Hello RPG Maker scripters,

I have the script Difficulty Selection made by Dr. Todd. (the version where exp,gold, and drops are used)

found here: http://forums.rpgmakerweb.com/index.php?/topic/2789-difficulty-selection/?p=147091

and I also have Yanfly Enemy Levels: (found here: https://github.com/Archeia/YEARepo/blob/master/Gameplay/Enemy_Levels.rb)

Difficulty Selection script overwrites the gain in exp/gold from Enemy Levels.

Which brings up my question:

How would I make them support each other?

Also how would I have the base from Enemy Levels be considered and then have the multiplier from Difficulty Selection in affect?

 

Also I'm not a scripter, (Although I'm learning how to) So if you could point me to the right direction, that'll be great.

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