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- Aug 31, 2015
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Hi Folks,
I am trying to streamline the process of drafting a new actor to join my party from a pool of applicants. I have approximately 100 actors in the database from which I want events throughout the game to randomly select actors, one at a time, to ask to join. Basically, I believe I need a random number variable to tie directly to the actor's number. Additionally, I would like the script to filter out actors that have already been drafted. Is this possible? Right now my solution is hundreds of conditional branches, but before diving into that, I thought I'd give the forum a try.
Thanks for your thoughts and expertise.
I am trying to streamline the process of drafting a new actor to join my party from a pool of applicants. I have approximately 100 actors in the database from which I want events throughout the game to randomly select actors, one at a time, to ask to join. Basically, I believe I need a random number variable to tie directly to the actor's number. Additionally, I would like the script to filter out actors that have already been drafted. Is this possible? Right now my solution is hundreds of conditional branches, but before diving into that, I thought I'd give the forum a try.
Thanks for your thoughts and expertise.



