- Joined
- Nov 14, 2017
- Messages
- 14
- Reaction score
- 2
- First Language
- English
- Primarily Uses
- RMMV
I am attempting to make a damage formula that hits all enemies and does less the more enemies are alive. The problem has to lie with my formula as it does 0 damage no matter how low the enemies defense is.
The formula I am using is as follows:
((a.agi * 4 - b.def * 2) / 3)) - ((((a.agi * 4 - b.def * 2) / 3))) * ($gameTroop.aliveMembers().length - 1)) * 0.1)
The boomerang is one of the 7 main weapons in the game, and so I thank anyone who takes the time to look at this.
Have a nice day.
The formula I am using is as follows:
((a.agi * 4 - b.def * 2) / 3)) - ((((a.agi * 4 - b.def * 2) / 3))) * ($gameTroop.aliveMembers().length - 1)) * 0.1)
The boomerang is one of the 7 main weapons in the game, and so I thank anyone who takes the time to look at this.
Have a nice day.

