DragonBone causing game not to launch

Discussion in 'Javascript/Plugin Support' started by GriffintheD, Mar 20, 2019.

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  1. Nekohime1989

    Nekohime1989 Cat Princess Veteran

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    #21
  2. GriffintheD

    GriffintheD [instert custom title here] Member

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    Yep! I've got that, that's where this whole shenanigans started, and I'm certain it's in the right place. The plugin is ON and near the bottom of my list.
    Here's my files and her enemy database entry just in case I'm not seeing something here.

    upload_2019-3-19_21-1-36.png
    upload_2019-3-19_21-2-48.png
     
    #22
  3. Nekohime1989

    Nekohime1989 Cat Princess Veteran

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    Yeah that won't work. I'll just leave this here.

    Code:
    <Attack animation: 7>
    <DragonBone Settings>
    Battler: Kitsune
    Scalex: -1.0
    Scaley: 1.0
    Width: 360
    Height: 320
    
    Ani Wait: Idle
    Ani Walk: Idle
    Ani Attack: Attack A
    Ani Swing: Attack B
    Ani Thrust: Attack A
    Ani Missile: Attack C
    Ani Skill: Attack B
    Ani Chant: Attack A
    Ani Spell: Attack C
    Ani Item: Attack A
    Ani Guard: Idle
    Ani Evade: Idle
    Ani Damage: Damage
    Ani Abnormal: Idle 
    Ani Sleep: Idle 
    Ani Dying: Idle
    Ani Dead: Damage
    Ani Victory: Idle
    Ani Escape: Idle
    
    Replace Sprite
    </DragonBone Settings>
     Available Motions:
    Attack A - Open Mouth Casting
    Attack B - Open Mouth Casting Extended
    Attack C - Short Jump
    Attack D - Raises front legs
    Attack E - Hurls itself at target
    Attack F - Hurls itself at target and tail swipes
    Attack G - Tail Swipe
    Attack I - Triple Tail Swipe
    Attack J - Tail Swipes with each tail
    Damage - Taking Damage from actor
    Idle
    
    Global Action Sequence(Replace motion Attack X and tweak as needed!):
    
    <setup action>
    display action
    immortal: targets, true
    </setup action>
    
    <target action>
    move user: targets, front, 15, auto offset x -220
    wait: 6
    motion Attack G: user
    wait: 30
    animation 18: target
    action effect
    action effect
    action effect
    wait: 30
    move user: return, 30
    </target action>
    That is what it should look like.
    Heck if your using the kitsune i think you are. That is the one you should start off with.
     
    #23
  4. GriffintheD

    GriffintheD [instert custom title here] Member

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    OH! I'm supposed to put THAT in it's little box? Thank you!
     
    #24
  5. Nekohime1989

    Nekohime1989 Cat Princess Veteran

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    So everything is working now?
     
    #25
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  6. GriffintheD

    GriffintheD [instert custom title here] Member

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    Yeah! Everything works all nice and neat! Thank you so very much!!
     
    #26
  7. Kes

    Kes Global Moderators Global Mod

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    @GriffintheD If this has fully resolved your query, please Report your post and ask for the thread to be closed. Mods might not see an individual post, but will see a Report.
    Thanks.
     
    #27
  8. GriffintheD

    GriffintheD [instert custom title here] Member

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    Ah that's how I close my thread! Thank you!
     
    #28
  9. Kes

    Kes Global Moderators Global Mod

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    This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

     
    #29
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