pmcdaniel15

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Hi all.

Having trouble as the title suggests. Trying to convert my battlers to dragonbones format. I like to have enemies disappear on death instead of just standing their awkwardly.

I did a pretty extensive search and found nothing to fix this problem. Looking for advice, thanks.
 

Wavelength

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I assume you're using Yanfly's Dragonbones plugin, but clarifying that (and linking to the plugin if possible) will likely help people give you an answer to this issue.
 

pmcdaniel15

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Thank you, yes its Yanfly's


I'm also aware that there is a bug where sideview enemies now don't play the damage animation anymore - which I have found to be true. Not a huge deal - I've seen some other threads talking about this, but I'm still trying to figure out how to fix that as well.
 

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It seems that I have to change the order with which I make the fantasy games on my bucket list, because the intended title is used as a story element in the first two games in the line, and somebody else might take the title for their own game because the term uses real words. I can't risk going over the apparent three year limit for registering trademark ahead of time.
I am interested in collaborations so if you like my art, hit up my messages! :wub
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Making good progress with the second chapter. :)

Still work in progress.

(Real life, it is chronically the fourth chapter that I am making.)
constructionworkconcept.pngezgif-2-0acb620ecf8d.gifezgif-2-afeaf16ebb8d.gif "The Great Wall is great. But, most people can only be the slaves who built it, leaving their bones underneath that wall. They spent their whole life to build that wall and the empire, an empire that enslaves them." :kaoswt2: I'm just going to turn it into a modern-day sad tale.

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