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Hello! I'm having an issue where my dragonbones animation is working properly in the editor, but when I import it into my game the blinking eye animations dont work.
I believe that I have isolated it to the fact that I am using the display index within the animation to change the "Eyelid" mesh to the "Eyelid-closed" mesh. But in the RPGMaker game the eyelid just disappears during that portion of the animation.
Any help would be greatly appreciated!
I believe that I have isolated it to the fact that I am using the display index within the animation to change the "Eyelid" mesh to the "Eyelid-closed" mesh. But in the RPGMaker game the eyelid just disappears during that portion of the animation.
Any help would be greatly appreciated!