- Joined
- Jul 13, 2016
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Hey guys! I've spent quite a while trying to find/cobble together something like this, but I haven't found anything quite right.
In Dragonquest and the Mother series, each party member can carry a certain amount of items, and have separate inventories. In addition, anything the player had equipped takes up a slot. Even duplicates of the same item are put in seperate slots. I like the way this adds a new dimension of planning before a battle, since you need to distribute healing items, tools, or alternate equipment.
Recent Dragonquest games are a bit different however, in that they also have a 'bag' that stores items that can't be used in battle. This combines the convenience of a typical ALL THE ITEMS style inventory, with the strategy and planning of individual inventories.
Here's the features I want ideally:
-Each character has their own inventory. There is also a 'Bag' that keeps everything not actively assigned to a character. Characters can only use items from their personal inventory in battle.
-Equipment automatically get's added to inventory and takes up a slot. If there's no room, the old equipment of that slot automatically gets sent to the bag.
-Characters can have different sizes of inventory (A chemist character for example should have lots of item slots)
-Duplicate items are counted individually, as in Potion, Potion, Potion, Ether, Ether. As opposed to Potion x3, or Ether x2. Items can stack in the bag as normal.
If anyone can make this, or knows of a plugin close to this, please contact me.
Thanks for the time and consideration. I hope someone can either help out, or at least has some advice. I've looked around for this for several months. Thanks
In Dragonquest and the Mother series, each party member can carry a certain amount of items, and have separate inventories. In addition, anything the player had equipped takes up a slot. Even duplicates of the same item are put in seperate slots. I like the way this adds a new dimension of planning before a battle, since you need to distribute healing items, tools, or alternate equipment.
Recent Dragonquest games are a bit different however, in that they also have a 'bag' that stores items that can't be used in battle. This combines the convenience of a typical ALL THE ITEMS style inventory, with the strategy and planning of individual inventories.
Here's the features I want ideally:
-Each character has their own inventory. There is also a 'Bag' that keeps everything not actively assigned to a character. Characters can only use items from their personal inventory in battle.
-Equipment automatically get's added to inventory and takes up a slot. If there's no room, the old equipment of that slot automatically gets sent to the bag.
-Characters can have different sizes of inventory (A chemist character for example should have lots of item slots)
-Duplicate items are counted individually, as in Potion, Potion, Potion, Ether, Ether. As opposed to Potion x3, or Ether x2. Items can stack in the bag as normal.
If anyone can make this, or knows of a plugin close to this, please contact me.
Thanks for the time and consideration. I hope someone can either help out, or at least has some advice. I've looked around for this for several months. Thanks
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