- Joined
- Aug 8, 2012
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hi everyone this is my first project that i am looking to actually complete, every other project before this one was simply for getting to know the programs
Synopsis: long ago in the world of alicontra, also known as the crossroads, a great war was fought for dominion of the world between the alliance and the fallen ones. the land was left in shambles, and a great scar was left in the wake of the final battle, the heroes of this war the 10 dragons were victorious, each were given dominion over a certain part of the world. the crimson dragon was split into 5 brothers and they ruled the dragonian empire, led by the eldest brother Rudra with the divine dragon Reina as his queen. they ruled the dragons, drachen (basicly dragonic like wolves) and the dragonians. the Amethyst dragon and the Emerald dragon took dominion over the forgotton lands to hold watch and sentinal of the border with the fallen ones. the blue dragon wyvern, and the black dragon xaron ruled over the human lands of alimarch. the Shadow dragon vanished but is known to pop up randomly to stir up some chaos ageisnt rudra. the the leader of the 10 Bahamut and his mate Shin-Ryu watched over all the world to keep the balance of power. the 10th and final dragon, the lunar dragon was suppose to be given dominion over the kingdoms of the valley, but he was no where to be found, and now after 100,000 years a great evil stired, and chaos returned to the world.
thats basicly it for the synopsis, dont want to give to much away at the moment, it will get bigger/edited as i work on the game
ok switching it to MV for more support and i need to get my money's worth out of the program.....and i like the SV....
the game in and of itself is a survival rpg, the game is meant to give a level of challange to force the player to plan out how they build their party, properly stock their inventories and to think on their feet in battle
it will have a number of challanging puzzles that include, mazes, remembering lore learned earlier in the quest, pushing objects into order/ placement, and some puzzles inspired by the
games beyond the beyond for PSX, the lufia series, and dragon age
the story is about the main character's journey for the truth of his origins and accepting this truth, and then learning his origins arent who he is, and choosing to change the world for the better
it has a good cast of characters at the moment, i do plan on a lot of character development
max level 9,999
max stats 999,999,999 hp, 99,999 mp, 9,999,999 base stats
every character will have a total of 10 slots to equips skills in and 4 core elements (5 for main hero) along with a weapon that grows in power along side them.
Sigfried: 4 magic, 4 wild, 2 passives
Core Elements: fire, lightning, holy, spirit, dragon
Weapon: Einlanzer - well balanced, absorbs damage dealt as hp, can be upgraded thru a side quest.
no specialization but has a multible path way of play
warrior youth of unknown origin believe to be part of the legendary lunar wolf tribe, his magical and warrior prowess are above the norm
Elincia: 3 magic, 5 dance, 2 passives
Core Elements: lightning, wind, holy, spirit
Weapon: Sigfried - high spd, very accurate, hits twice, higher spd = more damage
no magic but has songs and dances to buff and support the party while also debilitating the enemy
eldest duaghter of chief reinbach a half breed wolf and shadow fox, sigfried's wife and loves to dance and has a song voice so amazing some believe its magic
Kilata: 3 magic, 3 hunt, 4 passives
Core Elements: fire, lightning, wind, spirit
Weapon: Soaring Comet - high crit and damage, very accurate, higher luck and atk = more damage
specializes in dealing damaging crits and AOE attacks, has some skill with healing magic
last pure blood shadow fox, one of the 4 immortal mystic fox tribes, alive. became a hunter to support her family. sister to elincia
Garret: 2 magic, 5 smash, 3 passives
Core Elements: fire, earth, dark, spirit
Weapon: Dark Fenrir - high damage, ignores portion of barrier effects, deals more damage to barriers
specializes in high single target damage and barrier bashing
Elincia and Kilata's elder brother, a pure bred wolf who trains every day with Sigfried
Luna: 8 magic, 2 passives
Core Elements: fire, lightning, holy, dragon, star
Weapon: Stardust - high magic, strengthens all elements
Luna's unique equip grimores change the defualt attack command to a spell that is cast for free (including single member/full party heals),
specializes in magic..... in general....
a young maiden at the lunar temple, studied magic for the purpose of serving the dragons, is close to sigfried
Galahad: 3 magic, 4 guardian, 3 passive
Core Elements: earth, holy, spirit, dragon
Weapon: Silvalance - high def and mdf, generates barrier
specializes in tanking and buffing the party defenses and making barriers
luna's father and shrine guardian of the lunar temple, nicknamed the Adamantium wall for his unbreakable defense
Xero: 3 magic, 3 Fist Art, 4 passive
Core Elements: lightning, wind, light, dark
Weapon - Blazing Dragon - well balanced, hits three times
specializes in single target combo damage
Sigfried's step brother, a monk who trains his body every day to become heir of the phoenix fist
Sol: 2 magic, 4 dragon, 4 passive
Core Elements: fire, lightning, earth, dragon
Weapon: Gungnir - high attack and spd, ignore portion of barrier, generates barrier
specializes in slaying enemies by type
luna's elder brother and a dragoon of bahamut
there will also be a limit of 10 consumables in your inventory at anytime, along with 200 armors..... you can collect loot items that can be used as currancy, sold, or made into other items
equipment slots are as follows:
weapon
sheild
head
body
back
hand
legs
unique
amulet
ring 1
ring 2
orb
insignia
tattoo
aura
rune
tips are basicly plan ahead, save often, keep healed and choose skills and equipment carefully
there are gonna be multible differant ways to learn skills including leveling up, friendship levels, spending jp, gaining through accessories and unique equips (like FF9)
i'm a fan of function over pure stats and power.... but i also know that some prefer pure stats and pure power..... so i implemented skills and gear that favor both sides
also i should mention that i am using img/BMG resources from vx, vxace, DS, samurai, MV, and XP
anyways thats all for now wish me luck
special thanks to
Yanfly, Yami, moogle_x and Dekita for plugins and help with getting them to work right
nessy, nio&ichi, akashics, byBibo and hiddenone for art provided
i will be giving you all a free copy and a unique cameo apperance in the game (with your permission)
working on obtaining the busts and face pics for all 8 characters, and the new sprite for sigfried
character bios, stats, and gear are being rewritten due to new machanics, new art and adding a new character to the mix
this game is just the first installment of a series of games i will be implementing
the game is gonna be long but will be consistant, and remain true to continuity.... i hope that those who play the finished copy enjoy the game through out
we would like to state here that i do need help with mapping and eventing, not help as in someone to do it but someone to like walk me through some of the new complex stuff i never did in previous projects......
also if you know any good tutorial videos and tips and tricks videos involving mapping and eventing.... feel free to post them here that way others who need help can find them aswell.....
Crimson Dragon Inc. youtube channel
skill cool downs and limited skill uses and equip skill disabled for this test
the bosses in this video are watered down for testing and will be several times stronger in final edition
Synopsis: long ago in the world of alicontra, also known as the crossroads, a great war was fought for dominion of the world between the alliance and the fallen ones. the land was left in shambles, and a great scar was left in the wake of the final battle, the heroes of this war the 10 dragons were victorious, each were given dominion over a certain part of the world. the crimson dragon was split into 5 brothers and they ruled the dragonian empire, led by the eldest brother Rudra with the divine dragon Reina as his queen. they ruled the dragons, drachen (basicly dragonic like wolves) and the dragonians. the Amethyst dragon and the Emerald dragon took dominion over the forgotton lands to hold watch and sentinal of the border with the fallen ones. the blue dragon wyvern, and the black dragon xaron ruled over the human lands of alimarch. the Shadow dragon vanished but is known to pop up randomly to stir up some chaos ageisnt rudra. the the leader of the 10 Bahamut and his mate Shin-Ryu watched over all the world to keep the balance of power. the 10th and final dragon, the lunar dragon was suppose to be given dominion over the kingdoms of the valley, but he was no where to be found, and now after 100,000 years a great evil stired, and chaos returned to the world.
thats basicly it for the synopsis, dont want to give to much away at the moment, it will get bigger/edited as i work on the game
ok switching it to MV for more support and i need to get my money's worth out of the program.....and i like the SV....
the game in and of itself is a survival rpg, the game is meant to give a level of challange to force the player to plan out how they build their party, properly stock their inventories and to think on their feet in battle
it will have a number of challanging puzzles that include, mazes, remembering lore learned earlier in the quest, pushing objects into order/ placement, and some puzzles inspired by the
games beyond the beyond for PSX, the lufia series, and dragon age
the story is about the main character's journey for the truth of his origins and accepting this truth, and then learning his origins arent who he is, and choosing to change the world for the better
it has a good cast of characters at the moment, i do plan on a lot of character development
max level 9,999
max stats 999,999,999 hp, 99,999 mp, 9,999,999 base stats
every character will have a total of 10 slots to equips skills in and 4 core elements (5 for main hero) along with a weapon that grows in power along side them.
Sigfried: 4 magic, 4 wild, 2 passives
Core Elements: fire, lightning, holy, spirit, dragon
Weapon: Einlanzer - well balanced, absorbs damage dealt as hp, can be upgraded thru a side quest.
no specialization but has a multible path way of play
warrior youth of unknown origin believe to be part of the legendary lunar wolf tribe, his magical and warrior prowess are above the norm
Elincia: 3 magic, 5 dance, 2 passives
Core Elements: lightning, wind, holy, spirit
Weapon: Sigfried - high spd, very accurate, hits twice, higher spd = more damage
no magic but has songs and dances to buff and support the party while also debilitating the enemy
eldest duaghter of chief reinbach a half breed wolf and shadow fox, sigfried's wife and loves to dance and has a song voice so amazing some believe its magic
Kilata: 3 magic, 3 hunt, 4 passives
Core Elements: fire, lightning, wind, spirit
Weapon: Soaring Comet - high crit and damage, very accurate, higher luck and atk = more damage
specializes in dealing damaging crits and AOE attacks, has some skill with healing magic
last pure blood shadow fox, one of the 4 immortal mystic fox tribes, alive. became a hunter to support her family. sister to elincia
Garret: 2 magic, 5 smash, 3 passives
Core Elements: fire, earth, dark, spirit
Weapon: Dark Fenrir - high damage, ignores portion of barrier effects, deals more damage to barriers
specializes in high single target damage and barrier bashing
Elincia and Kilata's elder brother, a pure bred wolf who trains every day with Sigfried
Luna: 8 magic, 2 passives
Core Elements: fire, lightning, holy, dragon, star
Weapon: Stardust - high magic, strengthens all elements
Luna's unique equip grimores change the defualt attack command to a spell that is cast for free (including single member/full party heals),
specializes in magic..... in general....
a young maiden at the lunar temple, studied magic for the purpose of serving the dragons, is close to sigfried
Galahad: 3 magic, 4 guardian, 3 passive
Core Elements: earth, holy, spirit, dragon
Weapon: Silvalance - high def and mdf, generates barrier
specializes in tanking and buffing the party defenses and making barriers
luna's father and shrine guardian of the lunar temple, nicknamed the Adamantium wall for his unbreakable defense
Xero: 3 magic, 3 Fist Art, 4 passive
Core Elements: lightning, wind, light, dark
Weapon - Blazing Dragon - well balanced, hits three times
specializes in single target combo damage
Sigfried's step brother, a monk who trains his body every day to become heir of the phoenix fist
Sol: 2 magic, 4 dragon, 4 passive
Core Elements: fire, lightning, earth, dragon
Weapon: Gungnir - high attack and spd, ignore portion of barrier, generates barrier
specializes in slaying enemies by type
luna's elder brother and a dragoon of bahamut
there will also be a limit of 10 consumables in your inventory at anytime, along with 200 armors..... you can collect loot items that can be used as currancy, sold, or made into other items
equipment slots are as follows:
weapon
sheild
head
body
back
hand
legs
unique
amulet
ring 1
ring 2
orb
insignia
tattoo
aura
rune
tips are basicly plan ahead, save often, keep healed and choose skills and equipment carefully
there are gonna be multible differant ways to learn skills including leveling up, friendship levels, spending jp, gaining through accessories and unique equips (like FF9)
i'm a fan of function over pure stats and power.... but i also know that some prefer pure stats and pure power..... so i implemented skills and gear that favor both sides
also i should mention that i am using img/BMG resources from vx, vxace, DS, samurai, MV, and XP
anyways thats all for now wish me luck
special thanks to
Yanfly, Yami, moogle_x and Dekita for plugins and help with getting them to work right
nessy, nio&ichi, akashics, byBibo and hiddenone for art provided
i will be giving you all a free copy and a unique cameo apperance in the game (with your permission)
working on obtaining the busts and face pics for all 8 characters, and the new sprite for sigfried
character bios, stats, and gear are being rewritten due to new machanics, new art and adding a new character to the mix
this game is just the first installment of a series of games i will be implementing
the game is gonna be long but will be consistant, and remain true to continuity.... i hope that those who play the finished copy enjoy the game through out
we would like to state here that i do need help with mapping and eventing, not help as in someone to do it but someone to like walk me through some of the new complex stuff i never did in previous projects......
also if you know any good tutorial videos and tips and tricks videos involving mapping and eventing.... feel free to post them here that way others who need help can find them aswell.....
Crimson Dragon Inc. youtube channel
skill cool downs and limited skill uses and equip skill disabled for this test
the bosses in this video are watered down for testing and will be several times stronger in final edition
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