Dragonward

Lantiz

PunyMagus
Veteran
Joined
Dec 29, 2012
Messages
723
Reaction score
1,074
First Language
Portuguese
Primarily Uses
Other

Sinopsis
Dragonward is a retro-inspired arcade game with focus on resource management. Made with RPG Maker MV, featuring a simple yet beautiful 4 colors pixel art and remarcable chiptune music.

You're a newbie traveler on the road to the dragon's nest. Your objective is to slay the dragon, save the realm and, of course, become The Dragon Slayer! Sorry no ladies in distress here.



Gameplay
During the journey you will:
  • Walk a lot;
  • Fight fearsome monsters;
  • Live odd events;
  • Make choices to survive;
  • Save money for the lunch;
    • Or lose it on a dice game
  • Cook on the firepit;
  • Venture in dangerous dungeons;
  • Walk more;
  • Step over deadly traps;
  • Collect mysterious writings;
  • Get stronger;
  • Take some rides with experient people;
  • Beat a fearsome dragon.
Or you'll just die on the first stage.
It also features an offline score board, so you can compete with the grandpa!



Check it out on itch.io

You can also follow my work on Twitter.



See you, space cowboy traveler!
 
Last edited:

mlogan

Global Moderators
Global Mod
Joined
Mar 18, 2012
Messages
15,219
Reaction score
8,468
First Language
English
Primarily Uses
RMMV
@Lantiz Just fyi, we do have a section for commercial releases. I've approved this here for now, since you don't seem to have a download for it yet. But once you have it set up for purchase, you'll need to create a topic over there. :)
 

Lantiz

PunyMagus
Veteran
Joined
Dec 29, 2012
Messages
723
Reaction score
1,074
First Language
Portuguese
Primarily Uses
Other
@mlogan It's exactly how you just said, the game is not yet finished.
When the time come I'll do it the right way.
Thank you, sir ms. @mlogan!
 
Last edited:

Fasoldgames

Veteran
Veteran
Joined
Nov 9, 2016
Messages
118
Reaction score
99
First Language
Dutch
Primarily Uses
Looks very nice!
I like the old timey feel.
 

Artificer

Creator of worlds
Veteran
Joined
Dec 19, 2014
Messages
701
Reaction score
435
First Language
Español
Primarily Uses
RMMV
Your pixel art is very balanced, I like the style.
 

Lantiz

PunyMagus
Veteran
Joined
Dec 29, 2012
Messages
723
Reaction score
1,074
First Language
Portuguese
Primarily Uses
Other
@Kes Oh yeah? Didn't notice, thanks for telling me. I'm sorry @mlogan.
@Fasoldgames Thanks, I'm glad you like it.
@Artificer The art is from a guy/girl named Jerom from another resources site (linked at OP). But thanks!

I hope I can finish it soon.
 

Lantiz

PunyMagus
Veteran
Joined
Dec 29, 2012
Messages
723
Reaction score
1,074
First Language
Portuguese
Primarily Uses
Other
Still fixing and balancing.
If you like arcade games and want to try this one, send me a message [:
 

eluukkanen

Game Dev
Veteran
Joined
Feb 16, 2016
Messages
350
Reaction score
238
First Language
Finnish
Primarily Uses
N/A
Style is pretty interesting. You know yet how in the end you're going to price it?
 

Lantiz

PunyMagus
Veteran
Joined
Dec 29, 2012
Messages
723
Reaction score
1,074
First Language
Portuguese
Primarily Uses
Other
Yes, it's going to be really cheap as it's a fairly simple game.
The key is replay value.
 

Lantiz

PunyMagus
Veteran
Joined
Dec 29, 2012
Messages
723
Reaction score
1,074
First Language
Portuguese
Primarily Uses
Other
I got a really good help on testing, but I'm still looking for testers.
If you'd like to test it, send me a PM. [:
 

Lantiz

PunyMagus
Veteran
Joined
Dec 29, 2012
Messages
723
Reaction score
1,074
First Language
Portuguese
Primarily Uses
Other
The game is almost ready for launch, just running some more tests to make sure everything is ok.
Also I'm waiting for a trailer to be done :D
 

mlogan

Global Moderators
Global Mod
Joined
Mar 18, 2012
Messages
15,219
Reaction score
8,468
First Language
English
Primarily Uses
RMMV

Moving to Commercial Releases.

:)
 

Lantiz

PunyMagus
Veteran
Joined
Dec 29, 2012
Messages
723
Reaction score
1,074
First Language
Portuguese
Primarily Uses
Other
Updated:
  • Decresed gold sound effect volume;
  • Fixed some typographical errors
 

Lantiz

PunyMagus
Veteran
Joined
Dec 29, 2012
Messages
723
Reaction score
1,074
First Language
Portuguese
Primarily Uses
Other
Updated with fixes for file permission issues.
 

Lantiz

PunyMagus
Veteran
Joined
Dec 29, 2012
Messages
723
Reaction score
1,074
First Language
Portuguese
Primarily Uses
Other
Dragonward is now own its 1.10 version and here is what changed in the last update:

Removals
  • Removed the NPCs to return to the previous visited maps.

Changes
  • Changed the window mode text on the options menu;
  • Changed the dragon battle to be more strategic;
  • Changed dungeon icons for propper dungeons instead of a stairway;
  • Changed dungeon shop NPCs visuals;
  • Improved NPCs dialogs;
  • Improved items descriptions;
  • Improved help messages;
  • Improved shop interface.

Additions
  • Added coin sound effect to the shop dialog;
  • Added sell option to the (new) shop screen;
  • Added victory fanfare.

Enhanced random events
  • More varied outcomes;
  • Balanced items and gold rewards;
  • They now takes into account the player's resources;
  • Added numbers for amount of resources won or lost;
  • Removed redundant information.

That's it!
I hope you have fun.

 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Released a spider. Looked deadly.
I’ll just assume it was deadly. Bravery, people.

The hero compassionately saves the frightful beast of unknown persuasions. Did it feel gratitude or fear? Nevertheless, the hero sees their good deed in the darkest shadows of the night, wondering if each would be the one to repay them with an unknown demise.
Success, my character has harnessed the power of the particle, and now she leaves a speed streak.:kaopride:



I'm breaking up with QSprite. :kaolivid:
Ami
--- Spoiled Food ---

M.Knight: Oh,no! the Bread has been Mold!
Chef: It's not Mold,it's in Fermentation.
M.Knight: Are you sure?
Chef: Y'know Cheese? It's safe to eat
(Chef eat the Moldy Bread,after that he take into the Hospital with Green Face)
Suddenly I remember the days when I create something just by pure wild imagination. I wasn't thinking about concept, structure, or anything else. Just create (even if it's unfinished in the end). Somehow I kinda want to have that wild imagination again. :D
Google "The Great Stink"
Enjoy.

Forum statistics

Threads
104,335
Messages
1,005,642
Members
135,849
Latest member
drtreaven
Top