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Ok, so you know how the Final Fantasy games have a class called a "Dragoon"? Basically, it's a Lancer with "Jump" abilities. I was wondering if using the idea/concept of the Dragoon class would be considered plagiarism or trademark/copyright infringement. I'm just not sure where to draw the line cuz there are staples in the RPG genre as a whole such as Mages, Warriors, Rogues, etc... So yea, do you guys think Dragoons are ubiquitous enough for me to use in my project?
In addition, how do you guys feel about skills like "Jump", in which it takes time to perform the skill, often while making the user untargetable while the skill is being cast? Also, could such types of skills work well in a non-CTB battle system instead of, say, a purely turn-based system? This is because I'm having trouble implementing a CTB system into LTBS (LeCode's Tactical Battle System) and am considering forgoing such a feature. Edit: I suppose the Pokemon games feature skills like "Jump" while being a purely turn-based battle system, so it should be fine.
In addition, how do you guys feel about skills like "Jump", in which it takes time to perform the skill, often while making the user untargetable while the skill is being cast? Also, could such types of skills work well in a non-CTB battle system instead of, say, a purely turn-based system? This is because I'm having trouble implementing a CTB system into LTBS (LeCode's Tactical Battle System) and am considering forgoing such a feature. Edit: I suppose the Pokemon games feature skills like "Jump" while being a purely turn-based battle system, so it should be fine.
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