draw skill system

quiloulou

Villager
Member
Joined
Mar 24, 2017
Messages
18
Reaction score
0
First Language
c+
Primarily Uses
RMMV
bonjour je voudrais savoir si quelqu'un serait assez gentil pour develloper un script pour piocher des sorts
chaque tour vous piocherez un des sorts possédé et le reste du combat se deroule classiquement, les sorts piochés seront dans l'option sorts et l'orsqu'ils sont utilisés ils seronts retirés du menu (on peut encore les piocher)
dans les notetag des sorts on pourra marquer la probabilitée de piocher le sort ainsi que le nombre de fois maximum qu'il peut etre pioché

google traduction:

Hello i would like to know if someone would be kind enough to develop a script to draw spells
Each spell will draw one of the spells and the rest of the battle will be classically drawn, the spells drawn will be in the spell option and when used they will be removed from the menu (you can still draw them)
In the notetag of the spells it will be possible to mark the probability to draw the spell as well as the maximum number of times that it can be drawn
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,853
Messages
1,016,986
Members
137,561
Latest member
visploo100
Top