Drawing Icon the size of text height?!

xDGameStudios

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while using drawTextEx the size of the text can be changed but the size of the icons drawn to screen no... that can get a bit ugly... where should I go edit to make this happen? :) Thank you in advance :D
I wanted the icons to follow the fontSize parameter (some how)
 
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Zalerinian

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You'd have to change a bit of Window_Base to do that, but you can have it blt a scaled bitmap, just provide the width and height (in pixels) that it should be at the end, using the blt function. It's declaration looks like this:

Code:
Bitmap.prototype.blt = function(source, sx, sy, sw, sh, dx, dy, dw, dh)
 

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