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I'm trying to draw a set of sprites with a for loop, and the part I can't figure out is how to use the index on the sprites themselves.

Code:
        for (i = 0; i < 5; i++) {
        this._box = new Sprite_Button();
        if (typeof mbox[i] == 'undefined') {this._box.bitmap = ImageManager.loadPicture('Icon Panel')} else {this._box.bitmap = ImageManager.loadPicture($dataActors[mbox[i]].meta.icon)}
        this.addChild(this._box);
        this._box.x = 75 + (161 * i);
        this._box.y = 300;       
        }
Running that successfully draws 5 sprites but I don't know how to modify them after that, if I try to change properties of this._box it says undefined so they must be under another name.

I tried this._box+i but it didn't work, what's the correct way to add it?

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