for (i = 0; i < 5; i++) {
this._box = new Sprite_Button();
if (typeof mbox[i] == 'undefined') {this._box.bitmap = ImageManager.loadPicture('Icon Panel')} else {this._box.bitmap = ImageManager.loadPicture($dataActors[mbox[i]].meta.icon)}
this.addChild(this._box);
this._box.x = 75 + (161 * i);
this._box.y = 300;
}