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When I look at the resources I have for tiles, I am not always good at recognizing those that are pixel art when they are very small.


But I think I have the general idea of it, or am getting it slowly anyways.


So when/how can they work together?


I have heard people talk about changing saturation and contrast to help XP tiles work better with VX tiles - but isn't XP stuff pixel art? Or just some XP stuff?


And when things are small, does it matter much about the pixel art thing, as long as the colors aren't glaringly different?


And actually the real question I have is - when you have all these cool (e.g.) sci-fi tiles that are pure pixel art, do they have to go with only pixel art for the rest of the tileset? Throughout the game?


I am trying to put together some tilesets for my students to see, and I am wrestling with this a bit.


Thanks for your input.

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