DrDhoom Weapon Upgrade v2.0 LUK fix

Jenova

Because you are...a puppet!
Veteran
Joined
Nov 29, 2017
Messages
417
Reaction score
283
First Language
English
Primarily Uses
RMMV
Hello. I have already asked here to have this fixed and I have not gotten a response.

I was wondering if anyone knew how or if they can fix LUK not applying when using Upgrades?

P.S. This is the final piece of the puzzle before I can release my new version of my game. :/

Thank you!
 

Zerothedarklord

Veteran
Veteran
Joined
Jun 25, 2013
Messages
269
Reaction score
73
First Language
English
Primarily Uses
RMMV
found and tested a nice workaround for now. you can instead have the item upgrade provide a passive state that increases the stat. I just tested it now with both Attack and Luck, and it works perfectly.
I also tested it using another plugin I use that allows you to set states to increase a stat by a flat amount, rather than a percentage increase, and it works with that as well.
 

Jenova

Because you are...a puppet!
Veteran
Joined
Nov 29, 2017
Messages
417
Reaction score
283
First Language
English
Primarily Uses
RMMV
found and tested a nice workaround for now. you can instead have the item upgrade provide a passive state that increases the stat. I just tested it now with both Attack and Luck, and it works perfectly.
I also tested it using another plugin I use that allows you to set states to increase a stat by a flat amount, rather than a percentage increase, and it works with that as well.
What is this plugin you speak of? The passive thing doesn't sound too shabby.

I will wait on other suggestions or a fix. :)

Thanks guys.
 

Zerothedarklord

Veteran
Veteran
Joined
Jun 25, 2013
Messages
269
Reaction score
73
First Language
English
Primarily Uses
RMMV
it utilizes YEP Item Upgrade Slots, YEP auto passive states, and Astfgl's Flat stat bonus states. but like I said, I already tested it, and it do in fact work perfectly
 

Jenova

Because you are...a puppet!
Veteran
Joined
Nov 29, 2017
Messages
417
Reaction score
283
First Language
English
Primarily Uses
RMMV
it utilizes YEP Item Upgrade Slots, YEP auto passive states, and Astfgl's Flat stat bonus states. but like I said, I already tested it, and it do in fact work perfectly
This seems to fix that issue without flat stat bonus plug-in and auto passive states. I just made an upgrade stone item and made it increase ALL by +20%. I wanted the % anyway. Thank you. You helped alot.

Still hoping someone fixes the weapon upgrade plug-in. Lol.
 

Zerothedarklord

Veteran
Veteran
Joined
Jun 25, 2013
Messages
269
Reaction score
73
First Language
English
Primarily Uses
RMMV
This seems to fix that issue without flat stat bonus plug-in and auto passive states. I just made an upgrade stone item and made it increase ALL by +20%. I wanted the % anyway. Thank you. You helped alot.

Still hoping someone fixes the weapon upgrade plug-in. Lol.
Glad I could help!
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
rux
How is it going? :D
Day 9 of giveaways! 8 prizes today :D

Forum statistics

Threads
106,051
Messages
1,018,549
Members
137,836
Latest member
T62352536256t362
Top