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I've been wracking my brain for the past 2-3 days trying to come up with a set of mechanics for an Offensively themed tank.

I have:

Knight: Uses taunts and special guard commands
Guardian: Uses and manipulates Barriers
Monk: Excels in evasion and counter
Paladin: takes all damage in the form of a DoT and uses Cover
Death Knight: Focuses on life steal to sustain
Rune Knight: taunts and absorbs magical energy to release powerful attacks

so now what I'm looking for is a "Tank" type class that focuses on offense (either Dreadnought or Juggernaught. I can't fully decide which). Preferrably without overlapping too much with the berserker.

Has anyone ever designed a "Shock Trooper" type character before? One that was just too much of a threat to be left alone by foes? I'd also have to figure out how precisely to make this character draw the attention of enemies (I'm using Yanfly's battle system so I'm not sure if Tgr even works with it). I'm also playing with the idea of giving this chagacter higher max hp and hp regen passives.

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