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Hi all,
I need a creative solution for a series of common events in my new project. The common events are called with Himes Level Up Events Plugin, but the issue I am having is using Dream X's Capture Enemy Plugin, link as follows:
https://forums.rpgmakerweb.com/index.php?threads/capture-enemies.57771/
It creates copies of actors and allows multiples of the same actor. These copies do not respond to the common events that are called for actors, but do work for the actual actor if I place them into the party. My question is what can I change in my eventing to call a copied actor and still have the same event work for the regular actor? I took a few screenshots of the common event, it is kinda long, not sure if there is a way to post the whole thing at once or not? Screenshot 59 was a copy of 58 so it was omitted for clarification.
Thank everyone in advance for any assistance
I need a creative solution for a series of common events in my new project. The common events are called with Himes Level Up Events Plugin, but the issue I am having is using Dream X's Capture Enemy Plugin, link as follows:
https://forums.rpgmakerweb.com/index.php?threads/capture-enemies.57771/
It creates copies of actors and allows multiples of the same actor. These copies do not respond to the common events that are called for actors, but do work for the actual actor if I place them into the party. My question is what can I change in my eventing to call a copied actor and still have the same event work for the regular actor? I took a few screenshots of the common event, it is kinda long, not sure if there is a way to post the whole thing at once or not? Screenshot 59 was a copy of 58 so it was omitted for clarification.
Thank everyone in advance for any assistance
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