- Feb 24, 2014
- Reaction score
- First Language
- Primarily Uses
Dreaming Mary is an original adventure game in a sidescrolling format, made using the free RPG Maker VX Ace Lite. It is inspired by the Japanese horror game Ib and the abstract game Yume Nikki, and is influenced by the indie platformer Eversion as well as the TV show Mahou Shoujo Madoka Magica. Despite these influences, Dreaming Mary is not exactly a horror game. It does contain horror elements, though they might never be encountered by a player who chooses to indulge in the dreams instead of investigating.
The game's average playtime ranges from fifteen to twenty-five minutes to reach one ending, and there are four endings. In the game you are able to interact with items and NPCs. It is important to pay attention to dialogue and to your surroundings in order to proceed. Sound is vital in this game and can help the player move forward as well as provide hints to the situation Mary has found herself in.
This game is not intended for children or those of a nervous disposition. Please play with headphones or high audio in a quiet room. There are four endings and bonus content is available after all four have been achieved in one game file. For hints and information, please see the game's homepage at the bottom of the description.
Mary is a girl who loves to dream. In fact, she loves to dream so much she can spend an entire day dreaming. One day, when she falls asleep, she finds herself in a nostalgic place very different from her other dreams. Everyone there knows her and treats her like an old friend, and they invite her to play with them or help them. When she finishes all of their tasks, she is invited deeper into the dream.
Will you lead her to fall into her dreams? Or will you bring her back to the waking world?
As the player, you have the choice in the final decision of Mary's final dream.
-Bonus content (available after achieving all 4 endings in 1 game file)
ACE LITE CHALLENGE
Dreaming Mary was originally created and completed in RMVX Ace Lite. It was ported to the full version of Ace afterwards, but still conforms to many of the original restrictions of the Lite software, such as:
-No more than 20 maps
-Only 10 events per map
-No more than 10 common events
-Limit of 100 switches and variables
-No call common event option
The full Ace software was needed for file encryption and font change. Mithran's Text Cache script is used as well as a single line of call script in the game's eventing.
4/19: Updated download links added!
-Premature notification of the 4 endings
-Bonus mode freeze from painting
-Removal of script which caused ‘sound file not found’
Produced by Accha (story, art, programming, voice)
With support from Trass (music, advice on how to use RMVX)
Game homepage (tumblr)
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