- Joined
- Mar 14, 2014
- Messages
- 314
- Reaction score
- 171
- First Language
- English
- Primarily Uses
- N/A
DreamX's Victory Aftermath:
https://raw.githubusercontent.com/DreamXRMMV/Rpg-Maker-MV/master/DreamX_Ext_VictoryAftermath.js
This plugin adds functionality to the Yanfly's victory aftermath. It lets you run common events on each aftermath page (exp, level, loot).
Galv Message Styles:
http://www.mediafire.com/download/ii76w4hzzk0brdx/Message_Styles_MV_v.2.4_(PLUGIN).zip
This plugin allows you to change the way a message box looks. Instead of the default box you can have messages be displayed as speech bubbles on the map.
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DreamX hasn't been on in awhile and I ran into the same issue another user has had with the two plugins used at the same time. To quote her:
"Basically, once the script call activates during the end of the battle, the results window disappears.
I tested this out several times and I can assure you that it is an obvious compatibility issue between the two plugins."
The results window still runs, it's just invisible and waits for the player input before going to the level and loot screens (which do show up). It's not 100% imperative that I have both plugins for my project, but both plugins would be quite useful to me and I'd love to see a solution to this for anyone else encountering this. Other than that, everything else seems to work fine.
Would anyone be up to looking into how to fix this particular issue?
I can throw you a little something for your time if you do!
https://raw.githubusercontent.com/DreamXRMMV/Rpg-Maker-MV/master/DreamX_Ext_VictoryAftermath.js
This plugin adds functionality to the Yanfly's victory aftermath. It lets you run common events on each aftermath page (exp, level, loot).
Galv Message Styles:
http://www.mediafire.com/download/ii76w4hzzk0brdx/Message_Styles_MV_v.2.4_(PLUGIN).zip
This plugin allows you to change the way a message box looks. Instead of the default box you can have messages be displayed as speech bubbles on the map.
-------------------------------------------------------------------------------------------
DreamX hasn't been on in awhile and I ran into the same issue another user has had with the two plugins used at the same time. To quote her:
"Basically, once the script call activates during the end of the battle, the results window disappears.
I tested this out several times and I can assure you that it is an obvious compatibility issue between the two plugins."
The results window still runs, it's just invisible and waits for the player input before going to the level and loot screens (which do show up). It's not 100% imperative that I have both plugins for my project, but both plugins would be quite useful to me and I'd love to see a solution to this for anyone else encountering this. Other than that, everything else seems to work fine.
Would anyone be up to looking into how to fix this particular issue?
I can throw you a little something for your time if you do!
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