- Joined
- May 21, 2014
- Messages
- 787
- Reaction score
- 117
- First Language
- Arabic
- Primarily Uses
Hello,
So I decided to drop battles in my game because they have no relation with the story and I decided to implement an evented "Reputation System" to make the game non-linear.The story and reactions from the citizens and other people will change according to your Rep.Is the battle system worth dropping for this feature ?
So I decided to drop battles in my game because they have no relation with the story and I decided to implement an evented "Reputation System" to make the game non-linear.The story and reactions from the citizens and other people will change according to your Rep.Is the battle system worth dropping for this feature ?
Last edited by a moderator:

