- Joined
- Aug 8, 2013
- Messages
- 358
- Reaction score
- 14
- First Language
- English
- Primarily Uses
- RMVXA
So I'm building a puzzle that requires the player to push and pull objects, but to have those functions for each object at the same time. The pulling is mainly just so if you push an object into a corner, you can get it out again, because a reset feature wouldn't really be plausible in the scenario given to the player.
I thought that I could do this with different event pages, but it isn't working.
Here's the event pages I've been using.
Push:
Pull:
And, just because it's important for people to know everything about the event, the middle page is just another feature to the puzzle. It takes place in the water, so I created a system where you will press Q and W to toggle in between going above and below water, so the middle page is when you're under water and you can go beneath the event.
Does anyone know how to help?
I thought that I could do this with different event pages, but it isn't working.
Here's the event pages I've been using.
Push:
Last edited by a moderator:
