Beriquer

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Hi everyone,


I spent the last week on google, looking for a good dual wield plugin. Yanfly doesn't have on, sadly. Victors is exactly what I'm looking for, seperate attack damage and animation, double grip, monkey grip, off hand damage, shields and everything just working fine.


but sadly it won't work with yanflys plugins. The damage calculation and notetags work all fine but the seperate attack animation doesn't, as many of you will know.


I tried Malikis plugin, but that plugin doesn't have seperate attacks and the shield situation is a bit wierd, but well, you can work with it.


I also tried Ramzas plugin, but there I'm missing features like double grip, monkey grip etc.


I really like Victors plugin, so what I'm really asking for is a workaround or compatibility patch for VE Dual Wield to work with YEP plugins.


I guess this was asked a hundred times over by now, but I couldn't find anything while searching so I thought I'd make a request.


thanks in advance for helping out ;)
 

Maliki79

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Oh!  Please excuse my "shield situation".  (I can bring a Doctor's Note.)


But seriously, what's wrong with the shield behavior in my plugin?


As for the extra attack, you can kinda do double attacks with mine now by adding an attacks +1 sub-trait to all weapons and messing with the plugin params a bit, but you'd still have the proper animations to deal with, which I admittedly am not too interested in changing.
 

Beriquer

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I'm very sorry if I in any way upset you Maliki.


Your plugin is good and it works perfectly for what you had in mind. And there's nothing wrong with your shield behavior, I just dislike my shields to be in my weapons database.


As I stated earlier, I simply favor Victors plugin, wouldn't it be for the incompatibility with Yanfly.


So again, I'm very sorry if my post upset you in any way.
 

Maliki79

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No worries.  I was more concerned that it was a bug.


Everyone is entitled to their own preferences, which is why it's ok to have several similar scripts/plugins available here.


But coming back on topic, I don't know how effective a fix it was, but I believe Victor made a compatibility patch in version 1.04 or so of the plugin.


If you  haven't done so, consider updating to the latest version.
 

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