- Joined
- Feb 28, 2014
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Here's what I want to do:
Certain characters can dual wield, but with two different weapon types. So, for instance, a character might dual wield a knife and a sword. They can equip one of each, but not two of the same kind. If they have a knife and sword equipped, a regular attack results in a strike from both weapons.
From what I've read, dual wielding is kind of bugged anyway, and this is adding a complicated set of conditions on top of that. Can this even be done?
(I'm currently using the Hime Works equip slot scripts, in case that complicates things even further)
Certain characters can dual wield, but with two different weapon types. So, for instance, a character might dual wield a knife and a sword. They can equip one of each, but not two of the same kind. If they have a knife and sword equipped, a regular attack results in a strike from both weapons.
From what I've read, dual wielding is kind of bugged anyway, and this is adding a complicated set of conditions on top of that. Can this even be done?
(I'm currently using the Hime Works equip slot scripts, in case that complicates things even further)

