That could be done if you create the map and import it in your image processing software, so that when a torch is lit, you don't only show a picture of the "light" effect but a cropped image of the map. It will be displayed on top of the actual map done in the editor, so passability and such are still handled by the engine.
A little long and boring. Scripts would probably be easier to use in that case, if it weren't for the performance cost.
A little long and boring. Scripts would probably be easier to use in that case, if it weren't for the performance cost.
