- Joined
- Nov 4, 2015
- Messages
- 99
- Reaction score
- 4
- First Language
- English
Hello, everyone.
I was searching around for something that I could use to add a feature into my project.
Basically, what I am searching for is something similar to Falcao's Interactive System (https://falcaorgss.wordpress.com/category/interactive-system-2-0/), more specifically the Tools part which will make it easier to make Dungeon Tools where each Actor has a specific tool they can use (like, for example, Actor 1 can use a boomerang, Actor 2 a bomb, Actor 3 a blade, Actor 4 fire) outside of battle--which will be useful in making puzzles and needed for solving them.
I have searched around and found nothing similar to this and so I hope that someone will be able to make one (as the other features in this script is also quite useful!) and it will be beneficial to the entire community.
For those who are having a hard time envisioning what this is: this is basically something that will allow the player to make use of tools ala Wild Arms (PSX).
Please and thank you.
I was searching around for something that I could use to add a feature into my project.
Basically, what I am searching for is something similar to Falcao's Interactive System (https://falcaorgss.wordpress.com/category/interactive-system-2-0/), more specifically the Tools part which will make it easier to make Dungeon Tools where each Actor has a specific tool they can use (like, for example, Actor 1 can use a boomerang, Actor 2 a bomb, Actor 3 a blade, Actor 4 fire) outside of battle--which will be useful in making puzzles and needed for solving them.
I have searched around and found nothing similar to this and so I hope that someone will be able to make one (as the other features in this script is also quite useful!) and it will be beneficial to the entire community.
For those who are having a hard time envisioning what this is: this is basically something that will allow the player to make use of tools ala Wild Arms (PSX).
Please and thank you.
