Playable Characters
Melody is the protagonist of
Dungeons and Tantrums. Hailing from the town of Twin Peak, she has recently left to find her fortune in the capital city of Darkmourne. She has a somewhat sarcastic personality that does not win her many friends, but deep down she means well . . . Sometimes.
Her class is determined by the player when they begin a New Game, but the choices are:
- Warrior – A high defence tank character with skills that focus on physical damage and lowering the enemies’ abilities.
- Rogue – An agile class who can inflict various status effects. They focus on physical damage but not as much as a Warrior.
- Magus – Your archetypal glass cannon. A high damage class with a focus on elemental abilities, but suffers from low defence.
Melody begins
Dungeons and Tantrums in the employ of the merchant
Tobias Wintermire as he himself travels to Darkmourne City. She is bemused by the antics of fellow bodyguard
Rudy Masters, who she simply believes is trying to get into her pants.
Rudy Masters is a self titled ladies man, who is known for using his “Other Head” to make important decisions. He is a member of an underground crime syndicate known as
The Family where he often serves as a spy, going undercover on various missions. He is known for being extremely arrogant with an answer to everything. Basically, not the kinda guy you take home to your parents . . .
Rudy is a
Duelist – A class who often rely on rapiers and other more refined weaponry in order to confuse the enemies and boost their agility. They can inflict several status effects and rely on high
Charisma in order to deal maximum damage with their special techniques.
Rudy Masters begins
Dungeons and Tantrums in the employ of Tobias Wintermire, along with the protagonist
Melody. His motives for signing on as bodyguard are unclear, but he is spending the majority of his time ogling
Melody and making off-colour comments, much to her distaste.