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Hello!

I'm trying to wrap my head around RGSS3 and one of the things I've been interested is a dynamic event creation mechanic. The basic idea that I had was to make two scripts or, ideally, one that could create a map on the go and place enemies on the newly created map.

Is such a thing possible and if it is, then what are some pointers to look into to start working on such a mechanic?

Thank you in advance!

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