RMMV Dynamic sound plugin based on player's direction and camera's yaw for MV3D\UltraMode 7

KotoYama

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I've tried to make it via event commands and script calls but FAILED since I couldn't find the way to change audio's pan and volume independently.
 

ShadowDragon

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you can do it with region based with numbers 10-11-12-13-14-15 the further away, the lower
the sound.

Ocram_Audio_EX can use dynamic sounds on it which might be easy to setup, or a bit complex.
but it works smoothly though.
 

KotoYama

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"Dynamic sound plugin based on player's direction and camera's yaw"
 

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