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- Apr 7, 2017
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Hi all,
new here, recently bought RPG-Maker-MV and already playing aroudn with the tool.
For my current task, i am trying to archieve dynamically digging at lets say any place
on the map, where it has sand texture, like so:
Now, since i want the player to be able to do this at many places on the map, i do not want to place an event on each
sand tile for that (also with saving system ressources in mind).
So thinking of ways on how to archieve this (without a plugin) i came close but not finally solved it:
- i get player position on map and read this into a variable
- i then wanted to use "move event to position" to move the even to the coordinates of the player
- via "common event" i wanted to let event turn it's (currently transparent) picture to a hole in the ground
....
now this is where it get's tricky.. i would still need 1 event / per digging.
I was then thinking if i could maybe make it via regionID's:
...and so i found a Script of Yanfly called "RegionEvents".
With this, one event can be triggered if player walks over the region tiles.
Problems with this method:
- it activates on touch, i would still need it to activate on action button
- i want to leave the image of a dug while on the ground at places where the player has already digged a hole :>
Does anyone have an idea on hot to archieve this kind of thing?
Maybe there is a plugin already for this?
Any help would be appreciated.
Thank you, a hax guy.
EDIT: found this here too, but that gril also moves the events to a specific spot
new here, recently bought RPG-Maker-MV and already playing aroudn with the tool.
For my current task, i am trying to archieve dynamically digging at lets say any place
on the map, where it has sand texture, like so:
Now, since i want the player to be able to do this at many places on the map, i do not want to place an event on each
sand tile for that (also with saving system ressources in mind).
So thinking of ways on how to archieve this (without a plugin) i came close but not finally solved it:
- i get player position on map and read this into a variable
- i then wanted to use "move event to position" to move the even to the coordinates of the player
- via "common event" i wanted to let event turn it's (currently transparent) picture to a hole in the ground
....
now this is where it get's tricky.. i would still need 1 event / per digging.
I was then thinking if i could maybe make it via regionID's:
...and so i found a Script of Yanfly called "RegionEvents".
With this, one event can be triggered if player walks over the region tiles.
Problems with this method:
- it activates on touch, i would still need it to activate on action button
- i want to leave the image of a dug while on the ground at places where the player has already digged a hole :>
Does anyone have an idea on hot to archieve this kind of thing?
Maybe there is a plugin already for this?
Any help would be appreciated.
Thank you, a hax guy.
EDIT: found this here too, but that gril also moves the events to a specific spot
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