Hey all. For some reason, Ebonflame scipt's (here) ability to add EXP to a subclass has stopped! I don't know why or how ... the only things I've been editing is my custom menu system (which shouldn't touch subclass EXP) and Yanfly's Class system - but only in the way of making it so that the primary class is hidden. Right now I have; • GTBS (Always worked with subclasses). • Yanfly Class System v1.10 (Only modified to make primary class hidden, i.e. draw functions) • Yanfly Class Unlock (Unmodified) • Yanfly JP Manager (Unmodified) • Ebonflame Subclass Manager (Sub_EXP_Rate = 1.0) • Yafly Save Engine (Unmodified) • Yanfly Ace Item Menu (Unmodified) • Yanfly Ace Shop Options (Unmodified) • Yanfly Status Menu (Made primary class hidden, mostly) • XaiL System Core (Unmodified) • XaiL Menu Delux (Made primary class hidden) Now after some testing, it seems GTBS does give EXP normally ... but events that award EXP does not give any subclass EXP at all. I'm not sure what is going on. Maybe something to do with adding <initial subclass: 16> to the character in question? The whole being is that I'm using primary class as a character level, while using the subclass as the subistute primary class. Edit: Found a temporary work-around by using the call script commands to add EXP. Now the issue is that while JP rates work perfectly for the main class, the subclass does not get any unless I specifically add a call script command to do so ... *sigh* Edit: More testing showed that JP gains are not exact. I have a call script adding 100 EXP and while I did get 33 JP as intended... from there on out, I only get 33% of the given EXP (100) at level ups, not every time it's given. Something is seriously wrong with event/script calls because in GTBS battles, everything works perfectly.