Lord of the Damned
- Mar 31, 2013
- Reaction score
- First Language
- Primarily Uses
There aren't any current plans to update these at the moment. Plus it'd just be easier to unequip the item than edit the plugin to accommodate that.. Sorry.Thanks for making these plugins!! I am currently using Currencies, but for an upgrade system using the shop. Basically an upgraded version of "Staff" ("Enchanted Staff") is being sold for the price of: Staff and a Crystal. This works really well.
What I'd like is for the plugin to see if "Staff" is currently equipped or not, and take the equipped item as currency if it is equipped. This way the user doesn't need to unequip their weapons before going up to the shop to upgrade.
and I think "includeEquip" should be "true" for this to work the way I'd like? Maybe? Haha.Code:
Game_Party.prototype.gainItem = function(item, amount, includeEquip)
Anyway, I was wondering if you could make this an option, maybe to turn on in the parameters! Thanks so much