Edit Yanfly FTB to have unique icons for each actor

Discussion in 'RGSS3 Script Requests' started by Nightblade50, May 1, 2018.

  1. Nightblade50

    Nightblade50 Developer of "Delta Origins" Veteran

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    I need help with Yanfly FTB...
    https://raw.githubusercontent.com/Archeia/YEARepo/master/Battle/BattleSystem_FTB.rb
    ...to make each actor have a unique turn icon.
    In this screenshot
    [​IMG]
    There is only one type of icon at the top.
    (BTW, Andromeda has two moves, that is why there are four gears.)
    But I want it to be like this:
    Nova's turns have a small picture of Nova, Pandora's have a small picture of her, same thing for Andromeda. But I can't figure out how.
    Can someone write a small script or edit this one so that each actor has a unique turn icon?
     
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  2. Sixth

    Sixth Veteran Veteran

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    From what I remember, in that battle system, there is no "actor 1's turn" or "actor 2's turn", all those "turns" can be used by any actor in any amount.
    So, Nova can use up 3 "turns" and leave only 1 for the rest of the actors in battle, for example.
    I suppose that is why those icons are static, one type only icons, because they can be used by anyone in any amount.

    But more importantly...
    There is a green arrow pointing up at the top of that screenshot! O_O
     
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  3. Nightblade50

    Nightblade50 Developer of "Delta Origins" Veteran

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    That's only if you set actors to have no limits on their actions, which i am not doing.
    I am using a mouse script. XD
     
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  4. Sixth

    Sixth Veteran Veteran

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    You can try this little script:
     
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  5. Nightblade50

    Nightblade50 Developer of "Delta Origins" Veteran

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    Awesome, I'll try it out later. I'll leave this open in case it doesn't work. Thank you!
     
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