- Joined
- Feb 12, 2014
- Messages
- 117
- Reaction score
- 49
- First Language
- English
- Primarily Uses
- RMMZ
Hallucinate: Basically an enhanced confuse. The enemy is wracked with terrifying hallucinations and lashes out at his fellows. All params (except for ATK) drop, but especially MDF (because in my game, magic == brainpower), there is light slip damage (due to the enemy clawing at his own skin to try to escape the visions), and the "attack an ally" thing is checked. Oh, and the reason ATK doesn't drop is because it gets a 150% boost due to desperation.
Soul Crush: The migraine from hell. Only affects magic users, and only if their mana is <= 50%. But when it hits, it immobilizes and causes slip damage to mana. After mana gets to <= 25%, the slip damage starts affecting health as well. And did I mention that it gets slightly stronger every turn? First turn does 3% slip damage to mana. After that, 5%, then 7%, etc.
Shiver: Comes from being hit with non-lethal cold magic. Accuracy drops significantly, as does AGI and DEF.
Live Wire: When b is infected with this state, any action that touches him causes damage to a. So, projectiles are fine, but physical attacks (whether magical or swordy) will get you zapped. But the hilarious part is that healing is always a laying-on-of-hands thing, or item use. And item use counts as touching. Nothing happens if b heals himself with an item, though.
Magic is a nasty, nasty thing in my games.
Soul Crush: The migraine from hell. Only affects magic users, and only if their mana is <= 50%. But when it hits, it immobilizes and causes slip damage to mana. After mana gets to <= 25%, the slip damage starts affecting health as well. And did I mention that it gets slightly stronger every turn? First turn does 3% slip damage to mana. After that, 5%, then 7%, etc.
Shiver: Comes from being hit with non-lethal cold magic. Accuracy drops significantly, as does AGI and DEF.
Live Wire: When b is infected with this state, any action that touches him causes damage to a. So, projectiles are fine, but physical attacks (whether magical or swordy) will get you zapped. But the hilarious part is that healing is always a laying-on-of-hands thing, or item use. And item use counts as touching. Nothing happens if b heals himself with an item, though.
Magic is a nasty, nasty thing in my games.


