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Intro:


A plugin that allows the developer to create in-text information.


This plugin creates the ASK system like in the game Wild Arms 3.
It allows you to select text within a message window, and ask about that word or phrase.


Version: 1.03


ChangeLog:

  • Small fix for multiple windows without clearing the list of words.
  • Deselecting text is now done using the cancel button when a window has special keyword text.
  • When you reach the end of the input, it goes back to the original starting position (first word in the list)
  • Indexes are no longer zero based, so the first word would be KR.AskManager.isWordSelected(1).



Features:

  • Movement controls inside a message window
  • Selecting text within a message window
  • Activating conditional branches based on selected text.
  • Option to remove brackets, and proper selection rectangle with other text codes.
  • You can have multiple windows one after another with a lot of definitions and still access them the same way.

    For example: One window with 1 word, and another with 2 or three after (The selection rectangle will adjust to the words in the following window).


Instructions:

  1. Install the script with the same name: EISASKSystem.js (default name).
  2. Have fun!





Video


 








 


 


/* Setup - Creating Context Word / Phrase
* To create a context word use:
* \ASK[ Word or phrase you want to ask ] within the message window.
* These words can then be selected with the arrow keys.
* Right / Down advances the pointer, left / up moves backward.
*
* Functions
* KR.AskManager.isWordSelect(index)
* -Each word is indexed from 0 to maximum words in the plugin once it appears in
* a message window. You can then assign them to game variables to do conditional
* branching. This function checks if the word has been selected or not.
* Example: KR.AskManager.isWordSelected(0)
*
* KR.AskManager.clearWorldList()
* - This script call clears the world list. This is to give the developer
* better control over when the word list should be cleared. For example,
* to evaluate the conditional branch after the word once the message window
* closes.
* Example: KR.AskManager.clearWordList();
*/


Setup Example Windows:

Setting up ASK in event window:


AskSystemScreen1.png


Passing selected information to control variables:


AskSystemScreen2.png


Clearing the word list before exiting the event window:


AskSystemScreen3.png



In-game screenshots

AskSystemScreen4.png




Please download the attached file to use the plugin.


View attachment EISAskSystem.js



Credits:


Free for both commercial and non-commercial use.Credit with the name Kino or EIS.


Thanks:Thank you to anyone who decides to use this script; I appreciate it!


If there are any bugs/issue, please contact me via message on the forums. I want to try and make the script as extensible/flexible as possible, so if you have an ideas also


please message me.


Enjoy ~

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