A short script that lets you give items to the player randomly from a list (array) you declare.
This can be good if you want to replicate something like gathering points from Monster Hunter. Or, put a little bit of RNG in the items you wish to give to your player.
Place the script in your plugins folder with the same name EISRandomItem
Place it below the system script.
Enjoy
/*
//=============================================================================
// Functions
//=============================================================================
*
* KR.Helpers.gainRandomItem(array)
* This method takes an array of items that you wish to pool from.
* After that it will return an item to the player.
*
* Example: KR.Helpers.gainRandomItem(['weapon', 1, 'item', 1, 'item', 2]);
* These are case sensitive and refer to the type of item you want the player
* to gain.
*
* KR.Helpers.setItemGainAmount(Number)
* This method takes a number, which is used to set the amount of the item
* you gain from the game.
*
* Example: KR.Helpers.setItemGainAmount(2);
* This would set the gain amount permanently to 2 until the game is restarted.
* If you want to return it to 1, just say KR.Helpers.setItemGainAmount(1);
*
* Tip: You can also set a random Item gain like so:
* KR.Helpers.setItemGainAmount(KR.Helpers.randomNumber(1, 3));
* You'll get 1 - 3 as the number of items gained.
*/
ScreenShots
Screenshots:
Credits:
Free for both commercial and non-commercial use.Credit with the name Kino or Endless Illusion Software.
Thanks:
I appreciate you using this script, and I'm glad that it's able to help you.
If there are any bugs/issue, please contact me via message on the forums.
Note:
If you have any ideas, please feel free to mention them here.
Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.